Android Dev - Cheapest way to verify phone? |
- Cheapest way to verify phone?
- setOnLongClickListener uses which sensors on the phone?
- I'm currently developing an Augmented Reality App about Spaceflight! What do you think about these App Store images?
- How to track downloads from google play via link?
- Text-To-Speech app but not in English
- Additional skills required for Kotlin developer compared to Java developer?
- What do users see when Google's In-App review doesn't show?
- Process products outside app ( Play Billing )
- Notifications on a custom settings screen
- Introduction to the Compose Snapshot system
- A comprehensive guide to coroutines
- The Various Ways of Combining iOS and Android Development Together
- UX design course
- android create aab from command line
- Anyone else having problems with Lint and Studio? Ever since the new update, it's been extremely buggy and slow
- App reviews take forever now?...
- Security ROMS and features to make android more secure and prevent location tracking?
- Explanation of notNull built-in Delegate
- What are the recommended alternative to achieve the same effect of `NetworkBoundResource` class?
- Test automation for Android (and Apple) app
- Create customizable timer
- Android tools for radio broadcasting/signal propagation.
- Huawei Mate 40 Pro 1080p@30fps only...
Posted: 30 May 2021 06:06 AM PDT What do you use to reduce costs? Self sending loopback sms is not allowed in android What are the services and tricks out there? Paying 1 dollar for 10 SMSs is too expensive at scale [link] [comments] | ||
setOnLongClickListener uses which sensors on the phone? Posted: 30 May 2021 08:06 AM PDT I was curious about how "digital scaling" apps work for android phones. I did a little bit of research and found out that all of the apps out there are actually somewhat estimating the weight of the object rather than actually scaling the object's weight. It turns out there isn't any sensor on the phones for this task. However, now I am wondering how does LongClickListener actually works. Which sensor does this method trigger to understand the difference between a click and a long click? PS: I am a new developer and still learning but I googled this went through some documentations but still couldn't find the answer to my question. [link] [comments] | ||
Posted: 29 May 2021 09:02 AM PDT
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How to track downloads from google play via link? Posted: 30 May 2021 06:34 AM PDT App needs to track downloads in order to pay affiliate commissions. How to do it via link in email for example? [link] [comments] | ||
Text-To-Speech app but not in English Posted: 30 May 2021 06:32 AM PDT [link] [comments] | ||
Additional skills required for Kotlin developer compared to Java developer? Posted: 30 May 2021 06:24 AM PDT So far I am developing Android apps in Java because I haven't got a project which can only be done in Kotlin except one because the open source code available in Github was done in Kotlin . Also most of us reuse codes in most projects & as they are done in Java, I don't want to spend extra time of rewriting those in Kotlin as this is a target oriented deadline focused industry & finishing the project on time is more important than experimenting things. I know Kotlin basics (I mean equivalent Kotlin code of Java) & I know to implement extension functions & Coroutines. Now the problem is companies are asking Kotlin experience & are resisting to hire me as I don't have experience though I have experience in Android Development with Java. So my question what additional skills are expected for Kotlin Android Development compared to Java Android Development? [link] [comments] | ||
What do users see when Google's In-App review doesn't show? Posted: 30 May 2021 12:21 AM PDT I've been using Google's in-app review API for some of my apps. I'm curious to know what do users usually see if an in-app review fails to show (say if quota was already met). When I'm testing my builds, I notice a slight flash of the screen and then nothing happens. Is this what would happen in production as well? Because typically I've been using a very simple way to track and ask when to ask for an in-app review. I'll usually write to shared prefs on how many times a user has completed something in my app. Then when this value reaches a threshold, I'll prompt for a review. However, I don't have some boolean to track if a review was already asked, so my app will continue to ask and I let Google's API to decide whether or not the prompt should show. Is this okay practice when using in-app reviews? Would I be showing to my users that slight "flash" of the screen every time my app is trying to ask for a review? What is the best way to show in-app reviews? [link] [comments] | ||
Process products outside app ( Play Billing ) Posted: 30 May 2021 05:43 AM PDT Can I process subscriptions and non-consumable products after purchase. I want process it outside my app? Such as acknowledge of products or consume some product? Because sometimes problems will happened inside app like lost connection or user not enter to the app even I can process purchases. [link] [comments] | ||
Notifications on a custom settings screen Posted: 30 May 2021 01:28 AM PDT
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Introduction to the Compose Snapshot system Posted: 29 May 2021 09:28 AM PDT
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A comprehensive guide to coroutines Posted: 29 May 2021 11:37 AM PDT If you find yourself struggling with Coroutines like I used to, the following article might help [link] [comments] | ||
The Various Ways of Combining iOS and Android Development Together Posted: 30 May 2021 02:05 AM PDT
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Posted: 30 May 2021 03:25 AM PDT Can you recommend some good UX design courses or Youtube channels, blogs on this topic? [link] [comments] | ||
android create aab from command line Posted: 29 May 2021 11:16 PM PDT i see instructions for creating aab from android studio. i have a different ide that auto gens apk, not android studio. Anyone know instructions for creating aab with asset pack from command line? [link] [comments] | ||
Posted: 29 May 2021 11:21 AM PDT Lint showing errors where there are none (compiling & running fine), studio crashing multiple times, out of memory & database inspector errors etc [link] [comments] | ||
App reviews take forever now?... Posted: 29 May 2021 04:27 PM PDT Does everyone else see very long review times? I'm on four days. It never took more than an hour for me, but that was pre-covid. I see they are blaming 'reduced work schedules' on the slowdown, but that's obviously ridiculous. Is this just the new norm? ...I can't believe Apple seems fast now. [link] [comments] | ||
Security ROMS and features to make android more secure and prevent location tracking? Posted: 29 May 2021 07:28 PM PDT So I have been looking into Graphene OS as a better security OS for my Android and was wondering if there were any other ROM that are good for security and helping prevent location tracking. Also do any ROMS come already setup with security apps like signal, orbot, TOR etc.? Also are there any other apps that are useful in security and preventing location tracking? I am kinda new to the underground android market. [link] [comments] | ||
Explanation of notNull built-in Delegate Posted: 29 May 2021 05:07 PM PDT
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What are the recommended alternative to achieve the same effect of `NetworkBoundResource` class? Posted: 29 May 2021 11:05 AM PDT I have seen few projects using `safeCall` kinda methods. Is `safeCall` way of handling of local and remote source in some official android sample so I could refer it from official source? Also, do people generally tend to use `NetworkBoundResource` class. I hardly hear and see code mentioning that class. Can anyone recommend a generally acceptable approach to handle things and link a sample and documentation by google android developers regarding it? [link] [comments] | ||
Test automation for Android (and Apple) app Posted: 29 May 2021 10:25 AM PDT Hi, I am looking to automate an Android and IOS app. We are automating websites with Cypres and i would like to automate the app with cypres as well is this possible? And i mean testing an APK. Not a website on Android using their browser. I know there is appium but that runs on Fitnesse framework and we prefer not to use Fitnesse. Also we have an Apple app. It is the same as Android app but then for Apple. Would there be a way to test both systems with the same test suite or should we create 2 suites? Thanks for your help [link] [comments] | ||
Posted: 29 May 2021 01:52 PM PDT Hi, I'm currently working on a Presenter App that should vibrate when each minute passes or you are close to the end of a presentation (e.g. 2 minutes before 10 minutes)
To give a more complicated and general example: I want the user to customize: A recurring timer, so either each minute, every two minutes etc where the time varies Multiple specified timers (like after 5 and 8 minutes) Simple UI is the main problem [link] [comments] | ||
Android tools for radio broadcasting/signal propagation. Posted: 29 May 2021 12:28 PM PDT Signal propagation isn't my expertise, but I am looking through the SDK to see if it is possible to broadcast on the 27mhz band. Mainly to control RC toys. All I am seeing on the tools page is for android auto. Is there any libraries to control the radio frequency and transmit? If it can broadcast on the bluetooth band, shouldn't it be able to broadcast on the CB band? [link] [comments] | ||
Huawei Mate 40 Pro 1080p@30fps only... Posted: 29 May 2021 01:54 PM PDT Hi, everyone! I faced a problem, I got only 1080/720p@30fps when trying to record video 1080p@60fps in another app like open camera, streamlabs and etc. I made research and found that Android API limited it, I created a simple android project and print all available CameraProfiles, and yeah max Fps Range is [30,30]. Maybe have any solution for it? Because I don't want to believe that Huawei's flagman cannot give me do live streaming in 60fps [link] [comments] |
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