Android Dev - How do I get an eye for design? |
- How do I get an eye for design?
- Fedora killing android-studio
- What does Android Studio have that IntelliJ doesn't?
- disappointed with play store's process regarding possible copyright infringement
- Coudn't find any active ar dev community to join in
- Anyone using KMM in a production app?
- Learning from sample apps ?
- Is it possible to remove the window from around the emulator like it used to do?
- Linking Dagger 2 and Dagger Hilt With EntryPoint - Enabling coexist of both Dagger 2 and Dagger Hilt during transition or for more advanced Dagger 2 usage
- Framework for android development?
- Measure and improve performance with Macrobenchmark
- Anyone here who has bought Philipp Lackner's course for developing multi-module apps?
- App using MVVM with Cloud Firestore
- How are these apps in the top rankings?
- How do 3D games contain alot of assets when the max apk size is 100mb?
- Hi there fellas, one quick question: in order to develop specifically an android mobile application which language should I learn?
- Is there an easy way to run a python script when a button is clicked on my Android app?
- Which apps have these icons?
- Silly little newb question about updating a testing release....
How do I get an eye for design? Posted: 03 May 2022 12:35 AM PDT I am capable of writing clean maintainable code and a structured UI but I cannot for the life of me create a good looking UI or ux and this has cost my app a ton of ratings. I was wondering if anyone had done resources I could read up on or exercises I could do to get an eye for it. [link] [comments] | ||
Posted: 03 May 2022 12:42 AM PDT
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What does Android Studio have that IntelliJ doesn't? Posted: 03 May 2022 04:41 AM PDT I hate having many IDEs on my computer. I haven't used AS that much, I only developed on it a calculator app (very original I know) for a school project and I have even less experience with IntelliJ, so I really don't know much. What am I losing for android development if I use IntelliJ instead of AS? [link] [comments] | ||
disappointed with play store's process regarding possible copyright infringement Posted: 03 May 2022 07:00 AM PDT I received a mail from play store because my app's name includes 'insta' and it seems theres a 3rd party company that looks out for possible copyright infringements. My app was suspended right away. I tried to contact this company, saying that I'm willing to even rename my app even though I cant really see how including 'insta' is infringing instagram's copyright stuff... Also there are other apps that are still live with the word 'insta' as part of their title. I got 0 replies. I tried to contact google play for the same matter and they replied that they are not willing to do anything unless the 3rd party company tells them to. I'm disappointed in this broken process and I think that developers should be given a chance to be heard and/or to let them modify their apps. Its a pity having so much effort go to waste. [link] [comments] | ||
Coudn't find any active ar dev community to join in Posted: 02 May 2022 09:55 PM PDT I am keenly interested in making AR/VR applications, but couldn't find any active communities. So I was thinking of making one on my own, if you are interested, please do check it out discord link. ps:- comment/dm if you are already a part of any active communities [link] [comments] | ||
Anyone using KMM in a production app? Posted: 02 May 2022 06:30 PM PDT I am a sole developer for iOS, Android and Web at a startup. Both iOS and Android are natively developed. I have been looking into Kotlin Multiplatform Mobile to create a shared library for networking and data persistence. I was wondering if anyone is using KMM for their production app, and if so, how has your experience been so far? Is it worth pursuing and do you have any tips/tricks? [link] [comments] | ||
Posted: 03 May 2022 06:50 AM PDT Hi, I am learning Android development... At first I was very very lost, but after sticking to it and pushing thru like others have suggested I see the light at the end of the tunnel!! But how to start? What comes first ? How do you start? Do you start with Layouts, or Viewmodel or do you code and separate it out later? I'm good-ish at reading documentation and going from there now, but I am struggling on the architecture... how can I learn from sample apps that are on github ? Like what should I be looking at?I understand it might differ on an app by app basis, but I'm trying to get a feel for it? Like looking at Google's android/sunflower app... I see it and it see how they are all divided viewmodel/fragment/workers but what should I be paying attention to when looking at sample apps to learn ? [link] [comments] | ||
Is it possible to remove the window from around the emulator like it used to do? Posted: 03 May 2022 06:28 AM PDT
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Posted: 03 May 2022 06:02 AM PDT
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Framework for android development? Posted: 03 May 2022 05:09 AM PDT Newbie to android development, do you use any framework for native android development, and which one would you recommend? I have done some searches, but all I get are those cross-platform non-native frameworks like Flutter and React Native, which is not what I want. [link] [comments] | ||
Measure and improve performance with Macrobenchmark Posted: 03 May 2022 03:53 AM PDT
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Anyone here who has bought Philipp Lackner's course for developing multi-module apps? Posted: 03 May 2022 03:44 AM PDT Is anyone here who is a professional Android developer? Have you bought Philipp's course for developing multi-module Android apps? This is the link: https://elopage.com/s/philipplackner/building-industry-level-apps-with-multi-module-architecture How relevant is the course material to professional Android app development practices? I am especially considering buying this course for the multi-module aspect since I got rejected from 2 Android interviews and the main sticking point was that I didn't modularize my app. [link] [comments] | ||
App using MVVM with Cloud Firestore Posted: 03 May 2022 03:21 AM PDT Hi, I've been developing apps for a while mow and for mu next app I'm considering using Firestore with MVVM, but I don't know where to start. Could anyone give me some guidelines or advices on how to start? Thanks [link] [comments] | ||
How are these apps in the top rankings? Posted: 02 May 2022 07:36 PM PDT How are apps like this in the top new free apps and other categories when they have no ASO or anything really? The only thing I can think of is bought reviews, ratings, and installs, and the "intelligent" Google AI Algorithm that will take over the world :D doesn't detect it and just pushes the apps to the top instead of promoting legit developers :). One last thing, why do I see reviews not from my country when Google made it otherwise. The thrash apps I am talking about: Top new free Android apps category full of thrash apps like I mentioned: [link] [comments] | ||
How do 3D games contain alot of assets when the max apk size is 100mb? Posted: 02 May 2022 08:08 PM PDT I'm trying to create a 3D game with Unity, but the current size for a single character is around 200mb. How would I add over 100 characters, clothing, maps, etc and fit it under the APK limit for the playstore? [link] [comments] | ||
Posted: 03 May 2022 02:55 AM PDT | ||
Is there an easy way to run a python script when a button is clicked on my Android app? Posted: 02 May 2022 06:44 PM PDT So im developing this app for a college project and i need to be able to get a python script to run once the user hits a button (my friend is writing the script). Now thescript that i will be using in the end is complex it will be an advanced chatbot. But for now all i want to be able to do is run and simple "helloWorld.py" script when a user clicks a button in the app, and have the output from that script to be displayed in the app. All i got is chaquopy but it has licensing issue, and it's the only solution i got. I have been stuck on this for hours and i have gotten nowhere! [link] [comments] | ||
Posted: 03 May 2022 05:02 AM PDT
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Silly little newb question about updating a testing release.... Posted: 02 May 2022 06:47 PM PDT So, just got my first application live and out of review, currently under open testing. I can see it in the Store, and can send a usable link. I want to make sure that I understand how to update the app, itself. As in, I correct something but still want to keep it in testing. Is it going under 'Open Testing', 'Edit Release', and then submitting a new bundle? That's what I *think*, but there doesn't appear to be a lot of confirmation that this is the right way to do, especially since the heading of that page is 'Create Open Testing Release.' I get that you are probably creating a new release that replaces the original one, but I'd like to confirm that. Anyway, appreciate any input! [link] [comments] |
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