Android Dev - Weekly Who's Hiring Thread - April 05, 2021 |
- Weekly Who's Hiring Thread - April 05, 2021
- Top court sides with Google in copyright dispute with Oracle
- Location permission update for Android 11. Now application is rejected?
- I'm looking for a good sample codebase to review/learn from that uses MVVM, live data, compose and either dagger or hilt. Any suggestions?
- What to put inside ViewModel?
- Handling file/image uploads to server -- what to do if the upload fails?
- What permission is needed to 'install unknown apps?'
- Run Android devices virtually
- Google Admob alternatives?
- How to avoid writing the same code in different Activities
- Hows is b4a for developing app?
- Android subscriptions are getting auto cancelled
- Noisy Code with Kotlin Scopes | AndroidBites
- Why do we have to use AAB? I won't.
- XML MAP
- Using Bubbles API for a use case other than messaging /calls
- Flow & StateFlow vs LiveData [poll]
- Free Android Mentorship Program - Registrations are now open
- is it just me or are android apps getting bloated? and how can devs avoid bloating their apps ?
- Academic Survey on Parameters in Android Apps
- Why Google Play store is not promoting my app?
- Creating a good Android developer test
- Break out from the sea of installed app icons with app actions.
- Why are there many people asking for a developer account?
Weekly Who's Hiring Thread - April 05, 2021 Posted: 05 Apr 2021 06:00 AM PDT Looking for Android developers? Heard about a cool job posting? Let people know! Here is a suggested posting template:
Feel free to include any other information about the job. [link] [comments] | ||
Top court sides with Google in copyright dispute with Oracle Posted: 05 Apr 2021 07:33 AM PDT
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Location permission update for Android 11. Now application is rejected? Posted: 05 Apr 2021 07:21 AM PDT We have an app that (since Android 6.0) has to have the location permission enabled to discover nearby Bluetooth BLE devices. This is the primary function of the app. It's a business app that installs and configures meters and radio firmware, and has been functioning fantastically in the store for well over a year now. To be compliant with the new policy updates we updated our location permission declaration, which came back with a rejection because we had no text declaration on the app. Fine. We put it right on the login screen. All of our customers are aware of the issue that Android needs to have the location permission on. The first thing the app does is pop up the OS permission dialog. But, OK fine. We added the text to the login screen. After some back and forth on language, we have this text: "This app uses location data in the background to enable Bluetooth device discovery for the IMR radios." Now we just got a rejection that there is no declaration text found.... at all? I opened a ticket, but just reaching out here for support. We have update to go live to the stores this week. We have this app in Android, Apple, and Windows stores. It looks like our Android customers won't be getting the update anytime soon, because of this issue. Also, it's EXTREMELY silly to have to enable the location permission to detect nearby BLE devices. But, Google's own developers don't seem to realize this is the case? Very frustrating. [link] [comments] | ||
Posted: 04 Apr 2021 04:32 PM PDT | ||
Posted: 05 Apr 2021 05:34 AM PDT Hi everyone! I'm studying MVVM and I have a few questions. From my understanding, I should write the logic of my
Thank you for your time 😊 [link] [comments] | ||
Handling file/image uploads to server -- what to do if the upload fails? Posted: 05 Apr 2021 04:00 AM PDT Hi [link] [comments] | ||
What permission is needed to 'install unknown apps?' Posted: 05 Apr 2021 05:03 AM PDT Hi all. I'm developing an Android app. What permission in Manifest.permission is needed to install unknown apps, as per these screenshots? My Attempts
The motivation for this question is that my app has an 'update' feature, which downloads a new APK from a remote location and installs it on the user's device. Every time that occurs, the user is met with these prompts about not having the correct permission to 'Install unknown apps.' I am hoping to alleviate that a bit by programmatically enabling the appropriate permission before the APK is downloaded. This app is internal to our company, and not in the Google Play Store. Thanks in advance. [link] [comments] | ||
Posted: 05 Apr 2021 05:40 AM PDT Hi, cheres [link] [comments] | ||
Posted: 05 Apr 2021 08:28 AM PDT I'm a small independent developer with a few Android apps published on the Google Play store. They are all pretty small amounts of users. I've been monetizing with Google Admob for more than 7 years now, but over the past year they've repeatedly disabled ad serving on my account for months at a time without providing any reason. So far I've lost more than 4 months worth of ad revenue because of this. So I'm looking to maybe switch to another ad network, but there doesn't really seem to be any alternative that can come close to the monopolistic giant that is Google. Has anyone used any Google alternatives to monetize their apps? Perhaps the best I could find was Facebook (another tech giant), but I've read mixed reviews about their ad program. [link] [comments] | ||
How to avoid writing the same code in different Activities Posted: 05 Apr 2021 12:33 AM PDT Hello, Currently I am writing a Android app using Kotlin and the choice for authentication and data storing is Firebase. It is for my thesis. The "issue" (more like an inconvenient) is the fact that I have to copy paste some functions from an Activity to another. Default functions like: I have a one-two more functions that I've made which I also have to copy&paste. What would be a good way to deal with this? Is the hassle of dealing with this big? [link] [comments] | ||
Hows is b4a for developing app? Posted: 05 Apr 2021 07:02 AM PDT b4a seems lightweight and easy to adapt. but has anyone used for app development, what are possible issue that can be encountered, what are disadvantages or drawbacks of b4a? [link] [comments] | ||
Android subscriptions are getting auto cancelled Posted: 05 Apr 2021 12:40 AM PDT Hi Guys In the past month I had 20 subscriptions to my app and after every subscription when 4 days passed each of them got cancled. I tought weird and i subscribed by myself and after 4 days I received an email stating that my subscription has been cancled. Could someone help me what I am doing wrong? [link] [comments] | ||
Noisy Code with Kotlin Scopes | AndroidBites Posted: 04 Apr 2021 08:35 PM PDT Hi mates! do check out my recently published article on how devs often end up creating code noise with Kotlin scope, do give me feedback or other points you have encountered yourself while using them. featured on proAndroidDev https://proandroiddev.com/noisy-code-with-kotlin-scopes-331c632739de Topic Covered :
[link] [comments] | ||
Why do we have to use AAB? I won't. Posted: 05 Apr 2021 04:57 AM PDT My app comes to a grand total of 3.9 MB. I do not benefit whatsoever from App Bundles and I don't want Google to have my signing keys. IIRC, a Google dev relations person said in this subreddit that they would consider changing the requirement, and I'm wondering if that is still on? If Google goes ahead with this change, I'll publish one final update telling users they can't get updates from the Play Store due to this change. Obviously, I can't tell them where to download the APK since that would violate play store rules, but I would hope users are able to find it themselves. I think a Google rep said they would consider allowing devs to upload the signed APKs as created by bundletool. This would allow users to get the same download size optimization without having to impact signing whatsoever. And if Google is worried that I might loose my signing key, I have no problem uploading my signing key, encrypted with a strong password in a way that Google can't decrypt it, so that they can keep it safe for me. This was one of the major "advantages" of App Signing. If you worry that people will accidentally re-use a key between apps, just add a warning when duplication is detected. Google already has the key fingerprint. TL;DR I won't update my app if I am forced to give away my signing key. [link] [comments] | ||
Posted: 05 Apr 2021 03:22 AM PDT Hi I use a custom m3u parser for my app,however I would like to try a different approach so instead of the m3u parser I would like to go for xml and xmltv so I want to map both incoming xml and xmltv using integers to link each values then return the xmltv parser class I'm not good with xml but I can read and understand please someone point me to the right direction thank you . [link] [comments] | ||
Using Bubbles API for a use case other than messaging /calls Posted: 04 Apr 2021 06:38 PM PDT I'm planning to use the Bubbles API in my app to display some brief info and quick actions so that the user doesn't need to open the app as frequently. I'm curious to know if anyone has successful implemented the Bubble API into their production app for a use case not related to text messaging/calls, because the official docs seem to suggest messaging apps is the only use case and purpose for the Bubbles API [link] [comments] | ||
Flow & StateFlow vs LiveData [poll] Posted: 05 Apr 2021 02:09 AM PDT Quick poll, what have you used in the past months in android development for emitting/observing value changes and why: Flow with the Stateflow or LiveData? My motivation is to figure out if other android devs really switched to flow & Stateflow to the detriment of LiveData. From what I know:
In other words, I see that live data has only advantages overflow & Stateflow. Why developers use it? [link] [comments] | ||
Free Android Mentorship Program - Registrations are now open Posted: 04 Apr 2021 10:40 AM PDT Hey, Around two weeks ago I posted here saying that I want to start a free Android mentorship program. There were a few replies on the post and that's why I decided to create the program. Today, I finished the page, and I'm accepting applications. You can find the full details about the program on the page below. [link] [comments] | ||
is it just me or are android apps getting bloated? and how can devs avoid bloating their apps ? Posted: 04 Apr 2021 10:13 PM PDT edit: question solved i just did a test build with android studio on my phone with an app that literally does nothing! its just a text saying I MADE AN APP along with the empty default activity . but why is an app that does literally nothing 27 megabytes? !? i was expecting maybe 2 or 3 megs but 27 sounds kind of bloated. i get having to include libraries but i rather not be wasteful as my future app needs to be easy to distribute . (i wont be using google play the full apk is shared directly ) how does one remove unnecessary code from their app ? [link] [comments] | ||
Academic Survey on Parameters in Android Apps Posted: 04 Apr 2021 02:22 PM PDT Hi everyone! I'm a graduate student from Purdue University. I'm currently working on a research project trying to understand the parameters in Android apps. I would like to hear about your development experience with them through a survey: https://purdue.ca1.qualtrics.com/jfe/form/SV_d6bEkkLrhq5ZI1M?source=androiddev The survey should take about 7 minutes and is anonymous. I appreciate your input. Thank you! I'll share the results in the comments below. [link] [comments] | ||
Why Google Play store is not promoting my app? Posted: 04 Apr 2021 06:05 PM PDT Hi, I released two weeks ago a game on Android and iOS. On iOS, app store is slowly pushing it through different markets, I am getting downloads and ratings and it got even in US to Top strategies (max was like 103rd in strategies). In other smaller countries it is even higher. However on Android there was na initial uptake and now store is almost not directing any traffic. They are taking % of in app purchase so it should be in store interest. That's why they take my money. Does anyone have similar experience? Do I really need to pay Google for ads on top of what they take in % from IAP? Maybe I am missing good descriptions? Video? Game is made with unity, works the same on Android and ios. It's free on both platforms. On IOS is has right now around 20 reviews and on Android over 40. Reviews are mostly 5 stars (4.6 is average). Not much difference between stores. I hope someone have some observations. [link] [comments] | ||
Creating a good Android developer test Posted: 04 Apr 2021 04:16 PM PDT I am creating a test for an Android dev position, I would like to have some feedback about it. The task is available in link below: https://anonymous.4open.science/r/aaf062de-e702-41c5-9b8d-40c3ba7469e6/ [link] [comments] | ||
Break out from the sea of installed app icons with app actions. Posted: 04 Apr 2021 12:15 PM PDT
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Why are there many people asking for a developer account? Posted: 04 Apr 2021 03:00 PM PDT
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