Android Dev - App Feedback Thread - March 20, 2021 |
- App Feedback Thread - March 20, 2021
- Fleksy co-founder is suing Apple over lost revenue resulting from App Store scammers
- How do I get my custom AOSP build to allow ADB over network WITHOUT any USB?
- What are some US companies with excellent large scale engineering other than FAANG for Android?
- Looking for advice
- I've just open-sourced a project built with the latest tools and libraries called Gamedge.
- How do we create a full screen intent for phone call
- Does anyone have any experience releasing to Samsung's Galaxy Store? If so, what kind of install base do you have there?
- Android reverse engineering for beginners - Dexcalibur - Braincoke
- To export content outside of the Application process stored in Room database, do we need to use Cursor or is there a more modern approach?
- AdMob implementation with coarse and fine location permissions
- Can anyone help me understand the difference between enums and typedefs and how to use them?
- Tips to improve app store ranking
- How do you make Bitmaps clickable?
- Series of articles documenting my journey to becoming an Android Developer
- App immediately minimizes each time it’s opened
- Managing flaky tests in Jetpack Compose
- If apps have root access whats stopping an app from giving root access interfaces
- What do you think is the best way to go about making a virtual keyboard?
- Privacy policy inside the App/game required? or privacy policy on the store listing page is already enough?
| App Feedback Thread - March 20, 2021 Posted: 20 Mar 2021 07:00 AM PDT This thread is for getting feedback on your own apps. Developers:
Commenters:
To cut down on spam, accounts who are too young or do not have enough karma to post will be removed. Please make an effort to contribute to the community before asking for feedback. As always, the mod team is only a small group of people, and we rely on the readers to help us maintain this subreddit. Please report any rule breakers. Thank you. [link] [comments] | ||
| Fleksy co-founder is suing Apple over lost revenue resulting from App Store scammers Posted: 19 Mar 2021 09:40 PM PDT
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| How do I get my custom AOSP build to allow ADB over network WITHOUT any USB? Posted: 20 Mar 2021 05:35 AM PDT
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| What are some US companies with excellent large scale engineering other than FAANG for Android? Posted: 20 Mar 2021 07:03 AM PDT As Android devs, we are somewhat limited in terms of getting jobs at FAANG companies. Apple obviously does not hire many Android devs. Netflix and Amazon also do not have huge focus on native development (at least I do not see many Android job postings from them). That only leaves us with 2 of the FAANGS, Google and FB. What are some near-FAANG or other companies close to these that hire Android engineers? Looking for engineering excellence and an environment where I can really learn how to build top notch large scale software. [link] [comments] | ||
| Posted: 20 Mar 2021 06:06 AM PDT I am ready to publish my app. Would it be a good idea to add in app purchases and ads even though it is new? Or should I just wait until it has thousands of downloads? [link] [comments] | ||
| I've just open-sourced a project built with the latest tools and libraries called Gamedge. Posted: 19 Mar 2021 05:15 AM PDT
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| How do we create a full screen intent for phone call Posted: 20 Mar 2021 05:29 AM PDT As the title says, I know we have to use notifications with [link] [comments] | ||
| Posted: 19 Mar 2021 03:45 PM PDT A friend got a new phone and asked me to remove some bloatware. It was one of the newer Samsungs, I don't remember exactly which one. I noticed immediately of course, that Samsung really pushes the user into their ecosystem, fair enough. I'm just curious if anyone has a personal or work app with a large number of downloads. My work app hovers around 400k users, mostly Samsung devices (due to their market saturation, I guess) It feels like there may be a whole new userbase waiting out there, but I could be wrong. [link] [comments] | ||
| Android reverse engineering for beginners - Dexcalibur - Braincoke Posted: 19 Mar 2021 01:57 PM PDT | ||
| Posted: 20 Mar 2021 08:04 AM PDT In the 10th section of this codelab @ EntryPoint annotation: Using Hilt in your Android app, there is an example that uses Cursor. Quoting the text:
Is this the modern approach or is there some Jetpack or recommended approach for that? [link] [comments] | ||
| AdMob implementation with coarse and fine location permissions Posted: 20 Mar 2021 07:32 AM PDT Anyone advantages of using coarse and fine location permissions when using AdMob? My app per say does not require any location updates when in foreground or background. Wouldn't these permissions be nice/required to show local ads instead of irrelevant ads? [link] [comments] | ||
| Can anyone help me understand the difference between enums and typedefs and how to use them? Posted: 19 Mar 2021 04:25 PM PDT I posted a question on stack overflow last night, but I figured I would try my luck here as well. I'll keep it a bit brief here and link to the stack overflow post. The Short: I am working on an app in Kotlin and need to have a set of int constants to use in comparison statements. Specifically, I'm using it to check the result code in the app of sending a purchase to be verified on the backend so I can display an appropriate message. I'm being told to use typedefs, but I can't get it to work right and the other side of the argument is to "just use enums in modern development". Enums aren't working either, so I'm at a bit of a stand still. The Long: All of the code can be seen in the stack overflow post. I am working on integrating in-app billing to comply with the latest rules. The Google Play Billing library has a pattern of inner constants (e.g., Purchase.PURCHASED) to use when checking things like purchase states: purchase.purchaseState == PurchaseState.PURCHASED or result.responseCode == BillingClient.BillingResponseCode.OK. We also have an iOS and web app, so we have a database and a backend that handles all billing actions to sync the in-app purchases on each platform to ensure cross-platform access no matter which platform the user purchased their subscription on. As such, I send each Android purchase to the backend to be verified. To help with this, I made two data classes: AcknowledgementRequest and AcknowledgementResponse. The server will send back a boolean of whether the purchase was processed and an int response code with more info (e.g., OK, INVALID_TOKEN, ALREADY_EXISTS). These two values are bundled into the AckReponse data class, but I also need a set of constants to use in comparison statements to display the correct message to the user: if(response.responseCode == AcknowledgementResponse.ResponseCode.OK) Log.i("Yay!") I've done quite a bit of digging the last few days and it seems I need to use a typedef annotation. When looking at the decompiled class file for the Billing library, this exactly what they do (BillingResponseCode is the specific pattern I'm looking at). I can't get that to work. I did some more digging and saw no other androidx libraries really seem to use this pattern and use enums. I've been told enums are bad, but I gave it a shot. I wasn't able to get enums to work either. The Summary: I need to have a class that also has an inner representation of int constants to follow a pattern like/similar to this: AcknowledgeResponse.ResponseCode.OK. I've tried typedefs and enums, neither seem to work, and I don't know how to make them work or a different pattern to use aside from a companion object with a bunch of const vals. Any help would be appreciated! [link] [comments] | ||
| Tips to improve app store ranking Posted: 19 Mar 2021 11:37 AM PDT Today, having visibility of an app in the play store and app store is difficult. Showing your app in front of the user is becoming more difficult when it is new. Below are some ways which can improve app store ranking and app downloads. Keywords
App update
Feedback
And more
Thank you for reading. [link] [comments] | ||
| How do you make Bitmaps clickable? Posted: 20 Mar 2021 01:23 AM PDT I made a simple screen with two flying bird animations using SurfaceView and Bitmap. I'm now trying to add an OnClickListener to each animation, I want different sounds to be played depending on which animation is clicked using SoundPool but for now, I have just added a toast message to see if the OnClickListener works. I'm not sure how to go about this, the method I am currently trying is that I have added two different ImageButtons in the XML file and attach those ImageButtons to my Bitmaps. I have added all the code but I think the problem lies in the draw() method. Log java.lang.NullPointerException: Attempt to invoke virtual method 'void android.widget.ImageButton.setImageBitmap(android.graphics.Bitmap)' on a null object reference Code [link] [comments] | ||
| Series of articles documenting my journey to becoming an Android Developer Posted: 19 Mar 2021 02:57 PM PDT This is the first article of a new series of articles called "Programming Journey" in which I document my journey to becoming a self-taught Android Developer. #Android #Java #Developers #Coding #androiddevelopers #javaprogramming #programming #developer #bloging #bloggers #bloggingcommunity #blogpost Link to Post: https://lifeinstory.blog/programming-journey-the-beginning/ [link] [comments] | ||
| App immediately minimizes each time it’s opened Posted: 19 Mar 2021 05:31 PM PDT Disclosure: I'm extremely new with android dev My issue is after I build and sign my apk. No apparent errors and I can install on Bluestacks, Androidtv box, etc. But whenever I launch the app, it opens, then instantly minimizes. The app doesn't die. It just keeps minimizing. I can open it as many times as I want and it equally minimizes itself as many times. And ideas where I should be looking? Thanks! [link] [comments] | ||
| Managing flaky tests in Jetpack Compose Posted: 19 Mar 2021 12:43 PM PDT
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| If apps have root access whats stopping an app from giving root access interfaces Posted: 19 Mar 2021 02:03 PM PDT Why can my app change certain functions but i cant [link] [comments] | ||
| What do you think is the best way to go about making a virtual keyboard? Posted: 19 Mar 2021 12:25 PM PDT What do you reckon is the best way to mkae a virtual keyboard application that takes inputs like a keyboard? [link] [comments] | ||
| Posted: 19 Mar 2021 11:16 AM PDT |
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