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    Thursday, March 12, 2020

    Android Dev - Multiple people emailed me about my app, they want to advertise trough app-ads.txt - What should I know about this?

    Android Dev - Multiple people emailed me about my app, they want to advertise trough app-ads.txt - What should I know about this?


    Multiple people emailed me about my app, they want to advertise trough app-ads.txt - What should I know about this?

    Posted: 12 Mar 2020 05:25 AM PDT

    Hi,

    I have an app which has nice daily installs, it is in top 10-15 for a few popular keywords.

    Two separate guy reached me via email. They would like to add a line to my app-ads.txt, so I could sell advertising places in my app for them.

    I don't really get this, what does this means? Is it means that my ad units will be still present but it will show their ads? Or should I make new ad units for them?

    Why is it worth to me? How can I be sure that their ad traffic will be bettern than the regular ad traffic?

    By the way I use AdMob with banners, interstitial ads and rewarded ads.

    Thanks,
    Adam

    submitted by /u/Adamn27
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    The De-Googled Android Fork is Making Good Progress - It's FOSS

    Posted: 12 Mar 2020 06:47 AM PDT

    Joshua Bloch: In a corporate blog yesterday, Oracle attacked 83 computer scientists (including 13 Turing Award winners) who signed an amicus brief defending our right to reimplement APIs, on the grounds that some of us accepted research grants from Google.

    Posted: 11 Mar 2020 08:43 AM PDT

    Update rejected doubt…

    Posted: 12 Mar 2020 04:12 AM PDT

    Hello!

    I'm a solo developer with a couple of Android games published, and I've just received an email rejecting one of the latest updates I published.

    The email contains the following:

    Issue: Violation of Families Policy RequirementsApps that contain elements that appeal to children must comply with all Families Policy Requirements. We found the following issue(s) with your app:

    App: First level links
    The weblinks in your app are not consistent with our policy. For any link provided within the app, the content must have a rating of E or E10+ and be compliant with our global policies. To resolve this issue, please remove non-compliant links and/or remove any inappropriate content displayed on these linked pages.

    After reading and looking around, my conclusion is that, when I selected the "Appeal to children" option when I first uploaded the game, it probably made the app be more restricted on what links I have…

    The links I have in the app (in the About section) are to the Reddit page, the Discord channel and the Twitter account. I've just removed the Twitter one, and also have updated the "content rating" / "App content", but I'm not sure if that's going to be enough… Is it allowed to have links to Reddit/Discord places from an Android app?

    I'm kind of scared because I've read so many times about apps being suspended (I even got one suspended some years ago, and it's terrible…).

    Well, thank you all in advance, and sorry for the long post, I just wanted to share in case someone has faced the same issue and also to maybe help others who find themselves in a similar situation :)

    submitted by /u/Archison
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    Custom lint rules are not checking kotlin classes

    Posted: 12 Mar 2020 07:35 AM PDT

    I have some custom lint rules but they only check the java classes.

    Here's a sample:

    public class WrongGsonUsageDetector extends Detector implements Detector.UastScanner { @Nullable @Override public List<Class<? extends UElement>> getApplicableUastTypes() { return Collections.<Class<? extends UElement>>singletonList(UAnnotation.class); } @Nullable @Override public UElementHandler createUastHandler(@NotNull JavaContext context) { return new UElementHandler() { @Override public void visitAnnotation(@NotNull UAnnotation annotation) { if (annotation.getQualifiedName().equals("com.google.gson.annotations.SerializedName")) { context.report(ISSUE, context.getLocation(annotation), "No gson annotation should be used because it will be ignored."); } } }; } public static final Issue ISSUE = Issue.create("SerializedNameGsonUsage", "Using GSON annotation", "No gson annotation should be used because it will be ignored. Use com.my.package.serializer.json.SerializedName instead.", Category.CORRECTNESS, 6, Severity.ERROR, new Implementation(WrongGsonUsageDetector.class, Scope.JAVA_FILE_SCOPE)); } 

    From what I can tell lint only checks in build/intermediates/javac/debug/classes but not also build/tmp/kotlin-classes/debug.

    Any ideas?

    submitted by /u/gold_rush_doom
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    Anyone here a new/recent dev thats had any type of success getting downlosds on their apps?

    Posted: 12 Mar 2020 07:04 AM PDT

    Hey all!

    I've recently posted 2 apps and I'm just wondering since they have been up for over a week and still no one has downloaded them and they cannot be searched for in the app store as even when searching the exact keyword the app still isn't seen!

    Can anyone here that has recently had any success ranking an app without having to spend hundreds of dollars on AdWords maybe give me some pointers since I've watched heaps of videos about all the apparent best ways to use keywords in titles and descriptions but as expected they haven't helped.

    I understand that just because I've made some apps I shouldn't just expect downloads but I guess putting time into something and having no one play it sucks a bit. The apps I made are a soccer simulator and a slot game. I'll link them if you'd like so you can investigate the way I've formatted the playstore listing!

    Thanks for your time guys.

    Playstore link here: https://play.google.com/store/apps/developer?id=Renegade+Games

    submitted by /u/VinsaneGaming
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    Can an app create an APK file?

    Posted: 12 Mar 2020 06:29 AM PDT

    I'm very new to Android development, I've only just started learning, so forgive me if my question is dumb.

    If I made an app can I have that app make APK files?

    Hypothetical example:

    I give the user a bunch of options and then package those options into their own apk that the user could install or give to another to install.

    submitted by /u/Someone721
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    KotlinConf 2019 Materials Are Available on the Website

    Posted: 12 Mar 2020 06:15 AM PDT

    How much storage for an solo android developer?

    Posted: 12 Mar 2020 06:15 AM PDT

    Hi.I want to buy an pc but I don't know how much storage I need to be able to develop my own apps in android studio.I was thinking about 512 gb ssd,is it enough?How much do you guys have and use?

    submitted by /u/vld4k
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    Learning strategies

    Posted: 12 Mar 2020 01:07 AM PDT

    I am curious about what are your strategies for reading articles and watching conferences, learning Coroutines finally :).

    Most of us are working under time constraints and there's very little time one can use to sit back and mindfully watch a conference in the office. Then you're back home tired, kinds, wives, hobbies, laziness. And you think - okay, I'll do it over the weekend, but the weekend comes and you feel like you need to pause in order to regain all your energy to come back full of it on Monday.

    The circle has closed.

    submitted by /u/KitchenWeird
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    Trying to display combined code coverage from local and instrumented tests inside Android Studio

    Posted: 12 Mar 2020 04:26 AM PDT

    From some time I have been using this kind of Jacoco configuration to create a combined coverage report from Instrumented and Local Unit tests:

    jacoco.gradle

    This is not as convenient as running tests directly in IDE but this is the only way I know to run both types of tests at once.

    One reason why running tests in Android Studio is nicer is that it can show you coverage percentage in the Project files tab and highlight untested lines directly in code. Today I have found that there is a way to import that data. If you go to Analyze | Show Code Coverage Data | "+" you can select *.exec generated during local tests run. Instrumented tests are creating *.ec files but if you change the extension to *.exec it will work perfectly fine :)

    The only problem with this solution is that you have to import those files manually after each jacoco execution. Does anyone know if there is a way to add those files automatically? Or if there is a way to run those tests using Run Configuration in Android Studio, because the Intellij UI for test runs looks better than the command line logs :)

    submitted by /u/jstefanowski
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    At the start do i need many devices or I can use an emulator?

    Posted: 12 Mar 2020 03:28 AM PDT

    Hi.I want to start building my own app and than selling it but i heard that i need to test for every screen size and for every android version.I only have my personal phone one from google pixel.Do i need all the devices to test them?Or i can just use an emulator?How do you guys test your apps?

    submitted by /u/vld4k
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    Anybody else getting a weird Google Play Console message about billing acknowledgements and a package that isn't yours?

    Posted: 11 Mar 2020 10:26 AM PDT

    No compliant device for an application I just uploaded

    Posted: 11 Mar 2020 10:45 PM PDT

    Hello,

    I'm currently developing a small watchface for Android Wear smartwatches, and my app was finally published by Google.

    But I can't download it on any of my devices, even if I have it running on my smartwatch.

    Here is the link to the app on Google Play: https://play.google.com/store/apps/details?id=fr.oupsman.moonphase

    The source code is published here :

    https://git.oupsman.fr/oupsman/wear_moonphase.git

    To publish it, I've generated a key to sign the file, and using Android Studio, I create a signed app bundle using this key.

    After a few days, Google finally accepted my app, but I can't download it, nor can my son who also has a compliant device.

    As I'm quite new to android dev, I have no idea what I did wrong.

    Any help would be appreciated.

    Thanks a lot.

    submitted by /u/oupsman
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    how to Develop Map navigation application for blind (need volunteers!)

    Posted: 12 Mar 2020 03:32 AM PDT

    Hi guys, i'm trying to build application for blind students in campus if i can do it successfully it will be applied and people will benefit from it,be part in it, i want to make map app for limited area (campus) that position your location and gives you the routing to your destination turn by turn and tell you about the places in your way by voice , do you have any recommendation to do it, i want it to work using internet and offline also, any source code available? is there a legend who can provide me with the steps to do it and concepts and everything, i would be so grateful if you could help!

    submitted by /u/aymzone
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    Android Studio 4.0 Beta 2 available

    Posted: 11 Mar 2020 10:10 AM PDT

    The Subject in Rxjava with approach from beginner

    Posted: 11 Mar 2020 09:16 PM PDT

    Today is the first time I'm approaching with RXJava2, I writing an article about the Subject in RxJava.
    I hope it simple to anyone who can be approached with RxJava. I hope to receive a response contributed to the below article to improve on the next time.
    https://medium.com/culi-tech-viet/rxjava-for-really-beginner-subject-of-rxjava-ced04e1725bd?source=friends_link&sk=4ffc38443795092f28fe8f84d403530b

    submitted by /u/luyenninh
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    Parallel suspending functions

    Posted: 11 Mar 2020 12:50 PM PDT

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