Android Dev - A demo Marvel heroes Android app based on MVVM architecture. |
- A demo Marvel heroes Android app based on MVVM architecture.
- Data Encryption on Android with Jetpack Security
- Search results on Play Store now include install count..what a U-turn!
- Material design MaterialCardView what's going on? Why can't I set white color?
- From an aspiring Venezuelan to Android developers, is this career worth it?
- Awesome libraries, write less code, focus on the business logic
- Signing NDAs as a freelancer
- Any end-to-end encryption library for android?
- Easiest way to put a load on GPU, CPU and Memory?
- Import file by reference
- How to get the best from integrating banners and rewarded video in your app?
- Android Notification BigTextStyle
- Selfhosted Firebase Crashlytics alternative?
- What is the best approach to render a PDF into a single scrollview without using third party libraries?
- High Resolution ScreenCapture with ADB?
- I need a job, is this plan good ?
- Debugging Workmanager
- Real-time Multiplayer Support in Android Games
- Fake UVC loopback device
- How to create content provider for sharing PDF file through implicit intent to another app
- Should I blocked ads for social casino games category for an app rated 3+?
- How much does it cost to publish an app on the store?
A demo Marvel heroes Android app based on MVVM architecture. Posted: 24 Mar 2020 08:36 AM PDT
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Data Encryption on Android with Jetpack Security Posted: 24 Mar 2020 03:03 AM PDT
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Search results on Play Store now include install count..what a U-turn! Posted: 23 Mar 2020 05:12 PM PDT By doing this, Google has now given the option to users to discriminate between apps that come up on search result listing, based on the number of installs. This puts renewed focus on the install count being a key metric, because it influences buyers decisions on what app listing to click on. Previously Google stated that retention is the number one thing to focus on. They even removed the total number of installs for each app from the Developer Console. But users will always target the biggest apps. So now developers need to go back to boosting that install count by fair means or foul to remain competitive. [link] [comments] | ||
Material design MaterialCardView what's going on? Why can't I set white color? Posted: 24 Mar 2020 12:04 AM PDT
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From an aspiring Venezuelan to Android developers, is this career worth it? Posted: 23 Mar 2020 10:50 AM PDT Hey everyone. I'm an 18 years old dude from the world's biggest shitho- I mean Venezuela. This will be a long post, but I will very much appreciate it if you read my story and give me your take on it. Currently, I'm in college, studying Marketing. I did not want to take up Computer Science because I was taught math very badly in school. This wouldn't be a problem if I was paying for college as I could learn math by myself with Khan Academy or something and repeat any failed class, but I have a scholarship, and if I fail a class once, I basically lose my only chance in life to get a college degree. For a long time I've known that what I want to do in life is to be a software developer, and recently I decided on Android development as my starting point in this world; eventually I'd like to learn web development (back and front end) in order to expand my skills, but thats not my focus right now. I love learning things on my own, and in fact, I've studied things like programming paradigms, runtimes, typing, and weird stuff like that all out of sheer curiousity before ever typing my first line of code, because I find it fascinating. So I made a plan to learn. • Learn Java with mooc.fi's newest Java course • Take Google's Udacity course • Read around the Android docs and play around with small toy apps • Immediately throw myself into the water and start making an actual app And for that last part, I have two projects already. For the first app, I'm planning to make a client for the AniList.co and AniChart.co sites, since there dont seem to be any good ones out there and I really want one. Would make my life a little bit easier. This should give me some experience, something malleable to apply the things I learned, and also learn how to interact with APIs. Once I feel that app has reached the "It's shit, but fairly usable shit" stage and I publish it, then comes the second app. The second app is a lot more ambitious, but I'm fairly confident in my chances. My university's application sucks ass. Looks straight out of 2009, is not even in the Play Store, it asks for weird permissions it does not need (Read external USB storage, what?), all stuff that needs to be fixed. It's a fairly simple app too, just a frontend to their PHP servers. 99% of people use it only to see their schedule or check their grades. Venezuela is a shithole. And this shithole happens to have a HUGE braindrain. It's so bad, that for example, in the most prestigious English school in my city, most teachers are my age, and some of their bosses haven't even graduated from college yet. Why? Because the salaries suck, all the professionals left the country, and only us young people willing to work for peanuts are left. To give you an idea, they wanted to pay my dad, someone with 30 years of experience in the education field, having worked for the ministry of education at one point, 20$ a month. Just think about that for a little bit. And it doesn't get any better than that . So, I want to remake my university's app. I'll show them that I'm capable by showing them my first app. I'll tell them I'm willing to remake their app, maintain it and get it on the Play Store, in exchange, all I ask is for a work scholarship. I work for them, they let me study for free (they readily offer this already, I'd just be asking for a programming job instead of the usual clerk). Work scholarships are not lost if you fail a class. The only developers they have are the teachers that know PHP, and they simply maintain the servers so that they don't collapse, when they have free time. Which is not often. The university has much bigger problems to think about than financing a new app. The only ones willing to work for nothing are inexperienced kids like me. The reason I wanna do this is so that one day, when I leave this country, I can say in an interview "I made and maintained my university's app". Plus, I could say I have some work experience in my resume. Maybe. I dont know, I'm a kid, I've never had a job interview before, but I doubt this would hurt me. All in the name of 'work experience', right? Eventually, I'd like to take that first AniList app and expand it in features, monetize it as well. I wont say how exactly, I dont wanna give away my ideas, but this is where I start doubting myself. People often say Android development is a huge pain in the ass, what with Google deprecating APIs every millisecond and all, and the Play Store bots making the lives of indie developers a nightmare. Even though I'm totally okay with a monthly revenue of 50$ (hell, 500$ a month would allow me to eat like a normal human being again) the bar to success is so fucking high I don't even know if it's worth it. I am good with design and I always think about marketability, but that means nothing if people don't even see your app to begin with. So this is where I want your opinions. Is this worth it? Would people in America actually hire me with that kind of experience? What if I never get a degree? I know some people hire devs with no degrees but seriously, it's kind of scary not having superior education. What if is this all a waste of time because no one wants to hire an immigrant? Specially a Venezuelan, god knows people in some latin american countries think we're vermin. Moreover, isn't the developer market oversaturated already? I don't see how I'll be a better choice than someone with a PhD in Stanford. And then there's the app I wanna make. I seriously want to make an app I can monetize, but how the hell do you do marketing while being piss poor? And given how unstable Android development seems, even moreso than web development, what if I learn deprecated practices and I mess it all up because of it? Thank you for making it this far TLDR; Is it worth it? Does it matter if I have a degree or not, as long as I have a good app to show I'm not a total dweeb? Is being an indie developer still a good idea? [link] [comments] | ||
Awesome libraries, write less code, focus on the business logic Posted: 23 Mar 2020 11:27 PM PDT
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Posted: 24 Mar 2020 09:30 AM PDT I want to do my first freelance job now. My client wants me to sign an NDA. Do you have any tips on what to watch out for? Is it common to sign NDAs as a mobile dev freelancer? [link] [comments] | ||
Any end-to-end encryption library for android? Posted: 23 Mar 2020 10:32 PM PDT Is there any good end-to-end encryption library for android? I am aware of following, but there is not much documentation If there any articles about e2ee in android please share. Thanks in advance! [link] [comments] | ||
Easiest way to put a load on GPU, CPU and Memory? Posted: 24 Mar 2020 03:26 AM PDT Hello! I want to create a small app that can put full load on CPU, GPU and Memory (if that is possible) in a easy way, I have been looking at OpenGL but the best option would be to not have any 3D rendering or anything like that. The plan with this app is to stress test a larger virtual server that have multiple android devices running, and also for me to get a better understanding of Java. Any suggestions on what might be the easiest way to achieve the above? [link] [comments] | ||
Posted: 24 Mar 2020 06:53 AM PDT I want to allow my users to import a file by reference. I know most apps just copy the file but this appears very inefficient to me as file size increases. My first idea was to create a hard link to the specified file but it appears this is barely possible as Android primarily uses Thus resolving the hard link would most of the time result in a My first primitive idea is to store a file which holds the stringified Uri, but since this approach would be pretty messy to implement I was wondering if there are any better ways to achieve this. [link] [comments] | ||
How to get the best from integrating banners and rewarded video in your app? Posted: 24 Mar 2020 06:50 AM PDT
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Android Notification BigTextStyle Posted: 24 Mar 2020 05:29 AM PDT
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Selfhosted Firebase Crashlytics alternative? Posted: 24 Mar 2020 05:28 AM PDT Sorry if this question doesn't fit here but is there a selfhosted opensource firebase crashlytics alternative? [link] [comments] | ||
Posted: 23 Mar 2020 05:29 PM PDT While PDFRenderer exists, it doesn't directly support the rendering of a complete pdf file. I am not sure how to approach this problem without running into issues with larger pdfs. [link] [comments] | ||
High Resolution ScreenCapture with ADB? Posted: 23 Mar 2020 08:33 PM PDT adb shell wm size shows '1080x1920' adb shell wm density shows '480' When I execute adb shell screencap (as JPG or PNG) then view the file locally, the DPI in the file info shows 144. Is it possible to capture this image at a higher DPI? I'm dealing with a video game that has on screen numbers/text that appears in various places using a unique font (either drawn or a unique font, this is not a simple 'textbox'). I'm hoping that a higher resolution image will work better with tesseract. Thank you. Note: I tried with screenrecord, then taking a frame from that, but it's also 144 dpi. [link] [comments] | ||
I need a job, is this plan good ? Posted: 23 Mar 2020 03:41 PM PDT Hi, I need a job but i don't know how to proceed and use the skills I already have. Most of the times I find something that requires 5 years or a collage but have too little to none experience or college. The idea was, I make an app, https://play.google.com/store/apps/details?id=com.dashimir.prionote, then I find a job or something but jobs require experience, courses, college etc and I don't have any, I just have my app. I am kind of lost and don't know how to proceed. The continuation of the plan was learning react and updating and deploying my app for both IOS and android, I a already know react but I am not sure if it will be useful. I know react should I try web ? I don't know. Should I try mobile ? Then all I find requires ios+android+experience + what ? I prepared my resume, my linkedin but I kind of got lost in the process and I am running out of time I may end up working sales again... I really appreciate any help you can provide. Ps: I am Brazilian. [link] [comments] | ||
Posted: 23 Mar 2020 03:12 PM PDT What is the best way to debug WorkManager workers? I found this https://developer.android.com/topic/libraries/architecture/workmanager/how-to/debugging but it requires you to look through a ton of logs and they are difficult to parse through (i can't see a reference to the Worker class i created). Is there an easier way to visualize the current workers and what states they are in? [link] [comments] | ||
Real-time Multiplayer Support in Android Games Posted: 23 Mar 2020 12:08 PM PDT Does any one know any services/solutions/libraries for real-time multiplayer support in Android? The developer docs state that real-time and multiplayer support are deprecated as of September 16th, 2019. They recommend Firebase Realtime Database and Google Cloud Open Match. Any other recommendations? [link] [comments] | ||
Posted: 23 Mar 2020 03:51 PM PDT | ||
How to create content provider for sharing PDF file through implicit intent to another app Posted: 23 Mar 2020 11:14 AM PDT I am making project for my school. In this app, I am downloading pdf files from Firebase and storing it on app's external dir. After downloading, I want to through implicit intent to other pdf reader app to display downloaded pdf. I searched web for 2 days straight for how to create content provider but all tutorial are old and used android.support.v4 content provider and I don't know how to create custom content provider. I tried using androidx.core.content.fileprovider and it also created content uri but when launched, pdf reader screen pops but nothing is displayed, just title of file is displayed I have permission to read and write external storage declared in manifest and also asked for it Help me guys!! [link] [comments] | ||
Should I blocked ads for social casino games category for an app rated 3+? Posted: 23 Mar 2020 04:43 PM PDT I have an app for gaming that's rated for age 3+ and I don't know if I should block ads from Social casino games category for it? What should I do to keep my app safe? [link] [comments] | ||
How much does it cost to publish an app on the store? Posted: 23 Mar 2020 03:50 PM PDT It is 25€ per single app, or per license (so you can have multiple apps)? [link] [comments] |
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