Android Dev - App Feedback Thread - March 14, 2020 |
- App Feedback Thread - March 14, 2020
- Update firebase queries without changing RecyclerView adapter using FirebaseUI - Android
- How do you set up two CountUp timers in one class?
- Connect two devices via the internet
- How to handle equal movement on all screen sizes
- Where is best to read dev chat on Fintech, IoT and AI?
- Composable way to listen for onActivityResult.
- Uploading an update before the previous one is approved?
- Proper way to get my GPS coordinates using MVVM pattern?
- HELP - APDU VISA MSD!
- gridlayout issue with clipping
- Writing to file storage
- OxygenOS Open Beta 10 for OnePlus 7 Pro brings Feb patch
- Emulator 30.0.4 Canary
- my admob account get disabled and i have some questions
- Setting up GitHub Project and Workflow
- Was Google right to suspend our app and can we successfully appeal?
- Clash of Clans API needs specific IP (Problem)
- Is Ios market more profitable than the android one?
App Feedback Thread - March 14, 2020 Posted: 14 Mar 2020 05:28 AM PDT This thread is for getting feedback on your own apps. Developers:
Commenters:
To cut down on spam, accounts who are too young or do not have enough karma to post will be removed. Please make an effort to contribute to the community before asking for feedback. As always, the mod team is only a small group of people, and we rely on the readers to help us maintain this subreddit. Please report any rule breakers. Thank you. - Da Mods [link] [comments] | ||
Update firebase queries without changing RecyclerView adapter using FirebaseUI - Android Posted: 13 Mar 2020 11:19 PM PDT | ||
How do you set up two CountUp timers in one class? Posted: 14 Mar 2020 04:20 AM PDT Hi, I'm trying to set up 2 CountUp Timers in my service class, but switching between the two (Pausing one and starting the other and vise versa) keeps throwing the timer off, and adding minutes worth in seconds. Is there a simple way to implement a CountUp timer to have the two be independent of each other? Here's the code for reference: I made 2 of each to get the two timers, but switching between them is cause count problems. Thank you for your help. [link] [comments] | ||
Connect two devices via the internet Posted: 14 Mar 2020 05:54 AM PDT I want to do this for a project: One android phone is at my home and connected to the internet. I want to remotely send a command to the phone, for example take a picture and send it back. Since this is only for a small project I want the cheapest option (preferably free). The devices should still be able to use doze. What would I need for that? Sorry if this is the wrong sub, I'd be glad to be directed to a better suited one. [link] [comments] | ||
How to handle equal movement on all screen sizes Posted: 14 Mar 2020 06:16 AM PDT So I have a game where many things moves. The normal way that I would do this is to assign a speed to a object and change it's position with the speed every frame. Then comes the the devices that cannot keep a constant time frame, so I add Delta and multiply the speed based on fps, so now it moves the same distance over time no matter the fps. Now then Android exists on a infinite number of devices with different resolutions, screen sizes etc. I have not really had to handle this problem before. How to handle this without making the game too hard or too easy on some devices. Say that I have a object moving from the far left edge of the screen into the middle, and another object should come from the top and hit middle after some time has passed. On my phone it would work nice since it is timed on a device where I know the approx time of left object and then I spawn the top object when it seems right. But on much bigger screens the top object might arrive before the left object, or at the same time etc. You get the problem, so how could I solve this in a nice way? cheers [link] [comments] | ||
Where is best to read dev chat on Fintech, IoT and AI? Posted: 13 Mar 2020 06:26 PM PDT As per title really! Taking this work from home period to start learning more about android (Thanks Covid). Wondered if anyone could share their favourite place to get involved in discussion around Fintech, IoT and AI on the platform? I'm already a lurker on here, but looking to diversify my reading! [link] [comments] | ||
Composable way to listen for onActivityResult. Posted: 13 Mar 2020 12:00 PM PDT Finally this is coming.. https://issuetracker.google.com/issues/125158199 [link] [comments] | ||
Uploading an update before the previous one is approved? Posted: 14 Mar 2020 07:50 AM PDT we have a deadline and are still working on the app, i was wondering if its a good idea to keep posting updates everyday as they can sometimes take upto 6-7 days and they will keep approving all my updates. But if i upload before the previous one is approved will the previous update make it to play store? [link] [comments] | ||
Proper way to get my GPS coordinates using MVVM pattern? Posted: 13 Mar 2020 12:49 PM PDT Hi, I'm trying to develop a map app that should be capable of getting coordinates from an API as well as displaying my own location on an OSM MapView. Right now I'm using FusedLocationProvider to acomplish that however I'm having problems understanding where should I check periodically for my location in order to keep with the MVVM pattern. I understand that I shouldn't reference the my view on my viewmodel because that can lead to leaks, same with my coordinates repository and since FusedLocationProvider needs a context to get the coordinates I can't use it on my viewmodel or repository but leaving it in my view seems wrong. What would be the correct way to do this? [link] [comments] | ||
Posted: 14 Mar 2020 04:35 AM PDT Hello, could someone help me update the payment protocol of an NFC application that is using a discontinued protocol? When making the transaction, an error occurs at the POS terminal: Communication error with the card. [link] [comments] | ||
gridlayout issue with clipping Posted: 13 Mar 2020 05:26 PM PDT I'm populating a gridlayout with some usernames. When the username strings are too long, some of them go past the gridlayout's boundary and get clipped. Is there a way so that the gridlayout (or alternative layout view) automatically pushes strings to the next row if they exceed the boundary? [link] [comments] | ||
Posted: 13 Mar 2020 04:55 PM PDT ``` private fun getStorageDirectory(): File { return if (isExternalStorageWritable()) { context.getExternalFilesDir(Environment.DIRECTORY_DOWNLOADS) } else { context.filesDir } } private fun getUsableSpace(): Long { return getStorageDirectory()?.usableSpace ?: 0L } ``` I want to write files to external storage and when i look at the usablespace for Is this the typical usable space size of a directory? What if you needed more storage space to write to, how would you handle that scenario? UpdateWhen testing on an emulator the usableSpace for different storage directories are as follows
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OxygenOS Open Beta 10 for OnePlus 7 Pro brings Feb patch Posted: 14 Mar 2020 05:20 AM PDT
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Posted: 13 Mar 2020 10:13 AM PDT | ||
my admob account get disabled and i have some questions Posted: 13 Mar 2020 02:16 PM PDT am new game developer and i had new admob account with just few bucks profit in it , [link] [comments] | ||
Setting up GitHub Project and Workflow Posted: 14 Mar 2020 04:10 AM PDT
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Was Google right to suspend our app and can we successfully appeal? Posted: 13 Mar 2020 02:36 PM PDT My friend and I made a simple app about the coronavirus, which shows realtime data about the amount of infected people and deaths per country, information about prevention and symptoms. It had no business model, meaning we didn't make any money off of it, so also no ads. This morning, Google let us know that our app was suspended for the following: About the Sensitive Events policy We don't allow apps that lack reasonable sensitivity towards or capitalize on a natural disaster, atrocity, conflict, death, or other tragic event. We have appealed, but is there any chance that they'll put our app live again? We put a lot of work into this and just want to inform people about the virus, I find it disappointing that they suspended it. [link] [comments] | ||
Clash of Clans API needs specific IP (Problem) Posted: 13 Mar 2020 11:02 AM PDT Hello, I wanted to develop an app that uses the Clash of Clans API. In order to get an API key i have to specify an IP Adress but that does not work because every Smartphone has got a different IP address. So I think i need to build an intermediary service between the Smartphones and the API. How can I realise this and what would be the best options. I need it to be as simple as possible and as low cost as possible. Firebase? Thanks [link] [comments] | ||
Is Ios market more profitable than the android one? Posted: 13 Mar 2020 10:51 AM PDT Hi.Just saw a post on medium and a guy who developed a app in flutter first released it on android and made a little revenue and when he released it on ios the revenue went up more than double of the android.What do you guys think about this? [link] [comments] |
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