Android Dev - What do you mostly do at job? |
- What do you mostly do at job?
- What's the best free source for learning Kotlin?
- How do you send push notifications with Android if user is logged out of app?
- Why use Data Binding?
- How long did it take you to get comfortable with learning code flows and commonly used patterns in Android Development?
- "Best" method to cache a graph?
- Do varies device sizes still present a problem for Android developers?
- Why use Data Binding?
- what is an app from the playstore (amazon..) using to identify you and whats your best bet for perfect privacy/no tracking?
- Subscriptions testing, reset offer eligibility?
- If I make my game +18 will this increase my revenue?
- Big file uploads caveats?
- eCPM floor trends
- Why use Data Binding?
- Why use Data Binding?
- Do requests for user rating/feedback actually get more users to rate/review?
- Can the associate android certificate get me a job I've been doing android for 2 year's now with no industry experience I have apps in play store no recruiter reply my resume I'm a Nigerian
- Google API Key for address autocomplete
Posted: 17 Jun 2022 08:31 AM PDT Hey, I was making my app for android for some time now and I enjoyed it so far, but I'm not sure if I want to have android job because of one thing. I like solving problems the most and making algorithms and I kind of fear that in a job with android most of the time I would do simple, repetitive things like for example implementing UI. How is your job looking, on what things you spend the most time on? (Also I apologize for my English) [link] [comments] |
What's the best free source for learning Kotlin? Posted: 17 Jun 2022 06:15 AM PDT I want to start learning kotlin to create Android apps. That's all. What's the best source in your opinion? [link] [comments] |
How do you send push notifications with Android if user is logged out of app? Posted: 17 Jun 2022 11:12 AM PDT Hey everyone, I'm currently writing an article for push notifications on Android devices. I don't need code, per se, but if a user is logged out of an application (either manually logging out or the system timing out), how do they receive push notifications? Is it tokens to verify user authentication + subscription? A class library? [link] [comments] |
Posted: 17 Jun 2022 10:59 AM PDT Beginner here... I can understand that View Binding is useful in the sense that everything is resolved at compile time and you can get rid of those "findViewById" function calls, but... What good is data binding? I mean you already have XML files, like strings.xml that contain all the strings your app uses and that is enough to avoid hard-coding and all. But why bother with having a Data class and then on top of that have a <data> tag in the layout file and on top of that create objects of that Data class in the main activity to access the actual values of those strings and all. For me, it seems a waste of time to do all that. Or am I missing something that makes Data Binding useful? Thanks! [link] [comments] |
Posted: 17 Jun 2022 10:54 AM PDT |
"Best" method to cache a graph? Posted: 17 Jun 2022 09:52 AM PDT My application builds a weighted graph of objects, and since calculating it can be relatively expensive, I wanted to cache the graph on permanent storage. I was wondering if there are better ways to store the graph than building a db with Room [link] [comments] |
Do varies device sizes still present a problem for Android developers? Posted: 17 Jun 2022 09:30 AM PDT Hi. I am considering learning either iOS or Android development. I've tried doing a bunch of research, but a lot of it is older and I know there have been some advancements with something called Jetpack Compose. One thing I always heard about Android development that sucked was having to factor all the screen sizes and the differences in Android skins, such as OneUI. Is this still true? Would iOS be more friendly to develop on? [link] [comments] |
Posted: 17 Jun 2022 08:20 AM PDT Beginner here... I can understand that View Binding is useful in the sense that everything is resolved at compile time and you can get rid of those "findViewById" function calls, but... What good is data binding? I mean you already have XML files, like strings.xml that contain all the strings your app uses and that is enough to avoid hard-coding and all. But why bother with having a Data class and then on top of that have a <data> tag in the layout file and on top of that create objects of that Data class in the main activity to access the actual values of those strings and all. For me, it seems a waste of time to do all that. Or am I missing something that makes Data Binding useful? Thanks! [link] [comments] |
Posted: 17 Jun 2022 07:15 AM PDT im not sure if this is the right subreddit, if it isnt, pls refer me to the right one. what identifiers do the apps use/can use without permission and how to stop the tracking of them? [link] [comments] |
Subscriptions testing, reset offer eligibility? Posted: 17 Jun 2022 06:57 AM PDT I am testing subscriptions with a free trial Offer that is set to once per account (Never had a subscription) and it looks like the offer disapears from the play billing subscription data once the test user has used up the offer, is there a way to rest this for testing purposes? [link] [comments] |
If I make my game +18 will this increase my revenue? Posted: 17 Jun 2022 06:36 AM PDT My current game is 12+ on play store, so I locked all sensitive categories on admob a long time ago, but I was thinking, if I set age of this game to 18+ then I can unlock all sensitive categories, will this increase my revenue? [link] [comments] |
Posted: 17 Jun 2022 06:34 AM PDT I know i know this is something that can be easily googled! I'm currently working on an app that allows user content file uploads to backend. User sends an Get intent and whatever he chooses we upload. The way I do it is query content provider for intent data that user chose, get an input stream from that and then convert inputstream to byte array and convert it to request body
THIS WAS MISTAKE NUMBER 1 If user chooses a big file you won't be able to allocate a big byte array in memory. If I chose a file that was about 113 mb on my phone (Pixel 4a) i got OOM. Tried to optimise, after realising how wrong i was. This is what I came up with:
// we wrap out inputstream as buffered and then convert it into source
And guess what? Same 132 mb file is working. One other tweak setLevel(HttpLoggingInterceptor.Level.HEADERS)). (see https://github.com/square/retrofit/issues/540 ) Next up 190 mb file -> ok If i try 300 mb file with same code -> OOM error How are big apps allowing for big uploads? 300, 500 mb, 1gb file? How do i tackle this? [link] [comments] |
Posted: 17 Jun 2022 04:31 AM PDT I've been studying various ways of optimizing eCPM floor trends and how it can be used to one's total advantage. It was definitely insightful, I would love to discuss the same and learn about more trends too. [link] [comments] |
Posted: 17 Jun 2022 08:14 AM PDT |
Posted: 17 Jun 2022 08:13 AM PDT Beginner here... I can understand that View Binding is useful in the sense that everything is resolved at compile time and you can get rid of those "findViewById" function calls, but... What good is data binding? I mean you already have XML files, like strings.xml that contain all the strings your app uses and that is enough to avoid hard-coding and all. But why bother with having a Data class and then on top of that have a <data> tag in the layout file and on top of that create objects of that Data class in the main activity to access the actual values of those strings and all. For me, it seems a waste of time to do all that. Or am I missing something that makes Data Binding useful? Thanks! [link] [comments] |
Do requests for user rating/feedback actually get more users to rate/review? Posted: 17 Jun 2022 04:17 AM PDT As the title says, does anyone see any improvement? More downloads/revenue? I am planning to add this to a WearOS app, and was wondering if it's worth the annoyance to the user. [link] [comments] |
Posted: 17 Jun 2022 04:00 AM PDT |
Google API Key for address autocomplete Posted: 17 Jun 2022 03:49 AM PDT Hi I want to implement an address auto complete into my app because I think its a nicer experience for the user but am a bit confused about the pricing Prices are quite high but it says "200$ credit per month" at the beginning and that would result in about 70.000 requests for autocomplete. Does that now mean I can really use that API-Key completely for free until 70.000 requests are made? And if I have 71.000 requests in a month I pay those 1000 requests which are about 3$? If that is true I feel like pricing is okay but I find it hard to believe that they gift you 200$ a month. Anyone using API Key for their app (or whatever) too to use auto complete? [link] [comments] |
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