Android Dev - Jetpack Compose Animation under 50 lines using K5 Compose Playground |
- Jetpack Compose Animation under 50 lines using K5 Compose Playground
- Do you ever make apps that you don't publish but use personally for doing stuff? What are some examples?
- I can't import library - Android Studio
- Turning off Camera features for Machine Learning performance?
- Has anyone faced an issue with Room Database?
- Complaints from users about not being able to close reward video ads
Jetpack Compose Animation under 50 lines using K5 Compose Playground Posted: 03 Dec 2021 06:53 PM PST
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Posted: 03 Dec 2021 04:00 PM PST For example a custom app to remote into your home server from work, or an app that you use to check on some system's health/health status. But I'm not sure what other ideas there are. [link] [comments] | ||
I can't import library - Android Studio Posted: 03 Dec 2021 04:29 PM PST Hi guys, I am trying to import this library: https://github.com/smart-fun/XmlToJson As per their instructions: Add the following maven{} line to your PROJECT build.gradle file Add the libary dependency to your APP build.gradle file and I get this error: Caused by: org.gradle.api.InvalidUserCodeException: Build was configured to prefer settings repositories over project repositories but repository 'maven' was added by build file 'app/build.gradle' I can't get any past this error. Maybe the instructions are old because I have something called buildscript instead of all projects. I try to put the line there but I get can't resolve error on library. [link] [comments] | ||
Turning off Camera features for Machine Learning performance? Posted: 03 Dec 2021 03:53 PM PST I'm running some Machine Learning workloads on the Google Pixel 6 Pro through the Neural Network API on the device's Tensor Processing Unit (TPU). I find that inference runtime increases (~30%-500%) when the device's camera is active. This is a hindrance since I'd like to simultaneously display a camera preview to the screen and run frame-by-frame Machine Learning analysis. I suspect some post-processing of the camera data that involves the TPU is happening. Does anybody have suggestions for settings/configurations to change in my app that might improve performance with the camera remaining active? I am using the Camera2 API. [link] [comments] | ||
Has anyone faced an issue with Room Database? Posted: 03 Dec 2021 01:23 PM PST I don't know what happened. I was working on a project and I updated to the latest everything, and the app stopped building. The issue seems to be that the some code is not being accepted but I didn't miss any code. I even redid the tutorial on the subject https://appdevnotes.com/android-mvvm-project-example/ and it didn't build either. Is there something new that was changed in Room that could be causing the issue? [link] [comments] | ||
Complaints from users about not being able to close reward video ads Posted: 03 Dec 2021 01:10 PM PST Hi all, I have been unable to find any sources to help resolve this issue. But I have had a few complaints from users about how they cannot get their rewards because they cannot close the reward ad. I believe this is related to the advertiser not setting the ad correctly, but when I ask the user about which ad it is I get no response. Does anyone know some way to easily identify these ads and prevent them from showing? Thanks [link] [comments] |
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