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    Sunday, January 10, 2021

    Android Dev - Hi, folks! I've created a simple finance control open-source app with modern tech stack.

    Android Dev - Hi, folks! I've created a simple finance control open-source app with modern tech stack.


    Hi, folks! I've created a simple finance control open-source app with modern tech stack.

    Posted: 10 Jan 2021 01:00 AM PST

    It's still work-in-progress, but there are many working features. It's worth to say, that my goal was not to create full-featured finance app, ready to deploy to Google Play, but to solve some challenges, play with new technologies and share knowledges, wrapped in some app idea.

    Although the app does not has Jetpack Compose (but planned), there are many other interesting stuff:

    - Multi-module architecture (based on Dagger2)

    - Clean architecture

    - Coroutines and Kotlin Flow

    - MVI for presentation layer

    - Offline-first (thanks to Firebase Firestore)

    - GitHub Actions

    - Gradle Kotlin DSL

    - Jetpack libs

    Hope it will be helpful to devs. I'm open for discussions.

    GitHub

    You can try the app without building it, APKs are authomatically uploaded to AppCenter.

    submitted by /u/creati8e
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    List of coverage metrics for Apps testing

    Posted: 10 Jan 2021 01:30 AM PST

    Has anyone here ever used Amazon Ads for play store app monetization?

    Posted: 10 Jan 2021 03:23 AM PST

    3 — 9 January Android Newsletter

    Posted: 10 Jan 2021 03:06 AM PST

    Stay up to date with Android development, in this week's edition:
    ✍️ Downloadable fonts feature
    🤔 When not to use Kotlin coroutines
    💅 Master Jetpack Compose animations
    👷 Test the UI rendering logic
    and much more!

    Read it here 👉 https://vladsonkin.com/android-newsletter-28/
    What's your favorite one?

    🔥Featuring @AutonomousApps @PreusslerBerlin @ankurg2204 @FMuntenescu @a_rasul98 @Joklinztech and many other great authors!

    💚 Subscribe and receive new editions directly to your email. Weekly, no spam, unsub anytime.
    Here is an example: https://mailchi.mp/ac2536ac9a7e/android-newsletter-28

    submitted by /u/vladsonkin_com
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    do i need to licence my android app ?

    Posted: 10 Jan 2021 05:12 AM PST

    I am trying to make my open source app available on F-droid but they are asking about what kind of licence does my app have and I know nothing about that.

    Does it have already a licence or should I licence it ? Can I ignore the licence step ? If I have to licence it how do I do ?

    submitted by /u/bluvisnu
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    Data glitch on 6th January downloads in PlayStore console.

    Posted: 10 Jan 2021 02:21 AM PST

    It wasn't on 6th January but today console data reading is acting weird. Has anyone else noticed today?

    submitted by /u/anxietyhub
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    Please help

    Posted: 10 Jan 2021 08:12 AM PST

    New open-source Android VNC server droidVNC-NG looking for contributions

    Posted: 10 Jan 2021 01:44 AM PST

    The Android VNC server project droidVNC-NG just reached version 1.0.0 and is now looking for contributors to further improve the code and add features. It's a VNC server using contemporary Android 5+ APIs and therefore does not require root access. GPL-2, mostly authored by me and named droidVNC-NG in reverence to the original droidVNC server.

    Areas where contributions are most welcome: * Keyboard handling first and foremost. * Performance. Some stuff is still done in an rather costly way. * Reverse aka listening VNC. * Open for more ideas.

    submitted by /u/dontmind138
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    Admob and Unity Ads tank framerate, but the mystery remains as to why.

    Posted: 09 Jan 2021 01:23 PM PST

    I think this fits within the rules, so I'll post it, but let me know if it's not allowed.

    So I made a game and published it for Android and IOS. Yay, right?

    Well the issue lies with implementing and building my "lite" version with integrated ads.

    So I am using Unity, and would say I'm pretty well versed with the engine after using it for a few years.

    This was my first time trying to implement ads into a build, so I started off simple by using Unity's built in ad service. I activated ads, installed the package, and implemented scripts to play both banner and video ads when appropriate. Cool, right? It worked wonderfully in the Unity engine, so I built it onto my Samsung Galaxy S8, and here's where the weirdness starts. The app opens up fine, and my test banner and video ads work beautifully. However, as soon as I load in my game scene and start playing, the framerate tanks in a matter of seconds.

    The ad free version has absolutely no frame dips, and is very low poly, low light, non-performance heavy game. The game is called "Get That Bread", and if you look at the screenshots, it's as dead simple as it looks.

    So I went back into Unity, made sure to remove unnecessary lighting, mark objects static that don't move, prebake anything that could be baked, and I preload any assets that I could.

    Built it again, and it still runs slower than all hell.

    Okay, so back to square one, I tried Google Admob, and not only did my ads not even pop up, the framerate also tanked.

    I even copied over my ad free version fresh, and added the ads back in, to get the same frame killing results.

    I'm at a loss. It's why I'm posting here, and hoping it doesn't get removed. It's such a niche problem that I hope someone runs into this by chance.

    submitted by /u/hippymule
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    Right way to use Native Libraries in a Kotlin and Swift mobile app

    Posted: 10 Jan 2021 04:17 AM PST

    Hi, second* post on reddit, be merciful please.

    I've been using NDK and JNI for integrating the Kaldi ASR(in form of ".so" libraries) into an Android application.It was hard, tedious, and required working in Eclipse and Android studio for different parts of the project.

    Now I'm considering using native code for a Multiplatform project, which is currently on Kotlin on the Android side and Swift on the iOS side. This is not related to Kaldi ASR though.

    The thing I'm wondering about, is that:What is the most Current, most Idiomatic, right, and simple way of developing and using the native libraries on both platforms? Is that even possible? :D

    submitted by /u/hardcoded_to_win
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    FrameLayout causing problems

    Posted: 10 Jan 2021 04:01 AM PST

    Hi, I have been developing an android application for my final year project and have implemented a navigation bar using fragments. Doing so I added a FrameLayout to these fragments for the navigation to work properly, however when I try to add any buttons or textViews it seems to cause them to default to the top left of the XML page and doesn't allow me to move them. Can anyone please let me know the solution to this? Would be greatly appreciated

    submitted by /u/zxKevinn
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    Aws exposes credentiala?

    Posted: 09 Jan 2021 09:33 PM PST

    I have submitted a brand new app, which uses Amazom s3 for media. After submission google emailed me that my app is exposing aws credentials & I have a deadline to fix it.

    My question is will it get published as its already in review after the email or I need to fix the issue & submit another version?

    submitted by /u/Comprehensive-Size90
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    Is there any Ad Network that allows user to get gift cards in exchange of points earned by playing and watching ads?

    Posted: 09 Jan 2021 03:38 PM PST

    I tried AdMob and Appodeal but they seems to not allow this.

    There are a lot of apps on the Play Store that literally give points by watching ads that you can exchange for Gifts Cards.

    Anyone can help?

    submitted by /u/bruceforworld
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    Android app publishing: content rating

    Posted: 09 Jan 2021 02:23 PM PST

    I'm trying to publish another app but it's taking long to get the content rating. Anyone else having this issue right now?

    The message We're experiencing longer than usual review times is shown but it's been a couple of hours now for me.

    submitted by /u/lechnerio
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    AssistedInject or AutoFactory ?

    Posted: 09 Jan 2021 09:53 AM PST

    Hello there !

    I have been using AssistedInject recently in my company. For a personal project I was also going to use it until I came across AutoFactory. It seems from the documentation the way to go should be AutoFactory instead of AssistedInject (which was created because something like AutoFactory didn't exist at that time). But if I'm not mistaken, Dagger has recently added AssistedInject to his repository and planned to release it as part of Dagger in an upcoming release.

    So I'm wondering, which one I should used for a new project. And what's the differences between them.

    Thanks !

    submitted by /u/Guimaresh
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    Working as a Developer in Japan

    Posted: 09 Jan 2021 08:46 PM PST

    Hello guys! I am an Android developer and my wife is Japanese, so we plan to move there in the future (not sure yet). I met her learning Japanese, so the language barrier does not exist. But I have many questions:

    -Have you ever worked there?

    -Any recommendation? Experience you want to share?

    -How difficult is it for a foreigner to get a job?

    -How about overwork? I know this is a big issue there.

    Feel free to share whatever you feel is important.

    Thanks!!!

    submitted by /u/PegsTheEmitter
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    Anyone Try Qureka Lite If you do tell me about the experience

    Posted: 09 Jan 2021 11:17 PM PST

    Forcing gesture navigation

    Posted: 09 Jan 2021 10:16 PM PST

    I have a Motorola Edge and I use Evie launcher. I've had the same issue with other 3rd party launchers as well and this seems to be the norm that manufacturers are lagging behind on implementing the fix that Google put on their Pixels. I can use some gestures. I can swipe for home and swipe to go back, but recent apps and switching between apps is completely inaccessible.

    I toyed with adb a bit and was able to change the setting from the command line on my PC, but it performs the same as if I edit it in my phone settings. I found a third party app, gestureplus, which works perfectly within the app when I test the settings. Outside of gestureplus, the same functions get blocked. Gestures set to go back and home work and gestures set to open recent apps or switch apps don't work. I love the screen on this phone and the navigation bar is a huge eyesore and less convenient than the gestures.

    Is there a bandaid that I can patch on here to force access to the missing functions?

    submitted by /u/nostpatch
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    Google Play Store Internal testing without tester's e-mail

    Posted: 09 Jan 2021 12:05 PM PST

    Is there a way to have an application in either testing mode, without having to specify the tester's e-mail? Can I just share a link to a group of people and whoever decides to join, is joined automatically, without me having to specify their e-mail address? On the Internal testing page, Google says "Up to 100 testers can join your internal tests. " but whenever they try, it says they are not in the list of ppl. eligible.

    submitted by /u/michalhz1
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    Aibox - Seemingly unsafe crypto mining app

    Posted: 09 Jan 2021 02:08 PM PST

    I noticed this very dodgy looking crypto mining app.

    I cant find any decent reviews on this seemingly dodgy pi-like mining app called aibox.

    The app has to be installed from apk outside of Google play store.

    I was wondering if anybody checked what this app does by monitoring traffic for instance.

    It only exists for a month or so but i think it's weird that I barely find any info about it.

    Their website is aibox.club but that page doesn't clarify much and basically just links to a download for the apk

    Edit: this is a question on how to verify how safe these kind of apps are. As it an apk file not listed in app store, it isn't verified by Google. I'd like to know how to verify it myself or if somebody already investigated it to share their findings

    submitted by /u/averealm
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