Android Dev - App Feedback Thread - January 09, 2021 |
- App Feedback Thread - January 09, 2021
- These are the towers of my game Tower Blast, took a long time to draw these, what do you think?
- We made an app where you can download more than 60'000 ebooks for free.
- FTC Blame ‘Harmful Monetization practices’ on Apple and Google
- BetterTimer: An Android library to quickly setup a count down timer
- News apps need to "[provide] valid contact information for the news publisher"
- I didn't think it would happen to me, at least not so soon...
- Are Android GPUs custom configured to support certain graphics APIs?
- Android developer looking to help out on projects..
- Android Studio - Device File Explorer Limitations
- Saving internal data in Kotlin
- Sound Designer looking for mobile projects to help out with!
- How will Junior Android developer thrive?
- Is it allowed to set ads outside my app?
- [ImageSet] Akudama Drive Chap 18
- Akudama Drive Chap 4
- Will Google/Android review test my app with live or sandbox payments?
- Display cutout problem
- Is there a better way to use View.OnClickListener in a fragment?
- Android TV: Possible to control subwoofer volume via ADB?
- i need a place to start learning XML
App Feedback Thread - January 09, 2021 Posted: 09 Jan 2021 06:00 AM PST This thread is for getting feedback on your own apps. Developers:
Commenters:
To cut down on spam, accounts who are too young or do not have enough karma to post will be removed. Please make an effort to contribute to the community before asking for feedback. As always, the mod team is only a small group of people, and we rely on the readers to help us maintain this subreddit. Please report any rule breakers. Thank you. [link] [comments] | ||
These are the towers of my game Tower Blast, took a long time to draw these, what do you think? Posted: 09 Jan 2021 08:33 AM PST
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We made an app where you can download more than 60'000 ebooks for free. Posted: 09 Jan 2021 08:40 AM PST
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FTC Blame ‘Harmful Monetization practices’ on Apple and Google Posted: 08 Jan 2021 02:58 PM PST
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BetterTimer: An Android library to quickly setup a count down timer Posted: 09 Jan 2021 12:05 AM PST Hey guys! I wrote my first Android library. TL;DR: BetterTimer's GitHub README What is it?
Why did I write this?I wrote this library
If you're looking for a timer library to implement a timer or Pomodoro Timer, please consider contributing to and using this one! It's basic but I'd love to receive contributions, a review on my code and genuine feedback from you guys after you've reviewed it
[link] [comments] | ||
News apps need to "[provide] valid contact information for the news publisher" Posted: 08 Jan 2021 11:55 PM PST Hey! As you may know, Google has begun rolling out a new News Policy that that says all news apps must
I'm developing a Hacker News client meaning users submit links from whatever domain they choose and am interested in how other developers of similar clients have managed to solve this. I tried adding a section in my app where I link to the Hacker News legal page but that update was rejected for not providing valid contact information for the news publisher. Policy on the Play Console: https://support.google.com/googleplay/android-developer/answer/9935326 [link] [comments] | ||
I didn't think it would happen to me, at least not so soon... Posted: 09 Jan 2021 02:01 AM PST ... but it did. My ad serving was limited by Admob just 2 weeks after launch and with only 100 users. I heard the horror stories so I was quite careful, but who knows what goes on back there. Anyways, this isn't a rant post. I can't afford to wait 30+ days for my account to reactivate, so I want to update my app with mediation. I'm in the "Designed for Families" category, so I'm limited to the following ad networks: AdColony AppLovin ChartBoost Google Ad Manager Google AdMob InMobi ironSource Kidoz StartApp SuperAwesome Unity Ads Vungle I biggest two that I've heard recommended, MoPub and FAN, are not on the list. From the ones above, which 1-2 are recommended for best fill rate, best CPM, and easiest implementation? [link] [comments] | ||
Are Android GPUs custom configured to support certain graphics APIs? Posted: 08 Jan 2021 10:36 PM PST For instance, when I look at the chart it seems a Mali G77 supports Open CL 2.1. Does that automatically mean any device I buy with this GPU will support this version of Open CL or could the manufacturer choose to get something like only Open CL 1.2? [link] [comments] | ||
Android developer looking to help out on projects.. Posted: 09 Jan 2021 08:15 AM PST Hi, I'm a Kotlin Android developer that's looking to gain more experience. If you have a project I can help with in any domain I'll help for free.. [link] [comments] | ||
Android Studio - Device File Explorer Limitations Posted: 09 Jan 2021 07:50 AM PST Greetings Programs, I'm relatively new to AS as an IDE and one things that's chaffing my balls is the Device File Explorer. I'm working with an embedded device (not a phone - no screen) and frequently use Device File Explorer to navigate, open, save etc files on my device. The little things that are bugging me are not having the ability to search within Device File Explorer (on a global or currently selected folder scope), but also being able to sort the files by name/date/size etc so I can quickly re-order the contents of a folder for ease of locating file(s). Does anybody know of any plugin's that extend the built-in Android Studio Device File Explorer's capabilities, or another third-party tool that will allow me to navigate the file-system (Windows and/or MacOS). Bear in mind this isn't a traditional Android device; no screen etc, and the production builds won't have developer options enabled on the device. Any suggestions welcomed. Much obliged. [link] [comments] | ||
Saving internal data in Kotlin Posted: 09 Jan 2021 01:19 AM PST I'm a beginner developing their first app and trying to save data in internal storage or shared preference. I basically have a list view and I want to save all the values in each list item in an array and store this array forever. However, I did some research and I am aware of how to do it with primitive data types, but sadly an array is not a list of data types. So I tried to find solution but everything is in java, and not kotlin and I cannot seem to convert the code to kotlin. Is there a way to save arrays? [link] [comments] | ||
Sound Designer looking for mobile projects to help out with! Posted: 09 Jan 2021 07:07 AM PST Hey all! I'm looking to get a bit more experience creating sound design specifically for mobile apps (UI sounds/ringtones etc) and potentially expand my portfolio! If any of you have any related projects in the works that could potentially benefit from this (or even old ones) feel free to send me a DM. Just incase it isn't clear - this work would be done for free! Cheers :) [link] [comments] | ||
How will Junior Android developer thrive? Posted: 09 Jan 2021 06:15 AM PST Hi, I started Android development months ago and since then I've been practicing a lot , I have even created couples of apps just for practice and building my portfolio but I'm still curious to know how programming work in the real world. When I say real world I mean a real Android development Job and it doesn't seems like I'll get that any sooner because most company or employer want a developer with 3 to 5 of experience. The question here is that how do young developer thrive when there are not given the right opportunity or put in a real work situation plus it difficult to see a junior dev job and intern this days. Who else is or have been in this situation? [link] [comments] | ||
Is it allowed to set ads outside my app? Posted: 09 Jan 2021 03:46 AM PST I have a banner, interstitial, and rewarded ads inside my app but my app depends on 95% of foreground services so the user will not enter my app a lot because he can run the service using notification except first-time, So the question is can I set ads outside my app? Apps that using foreground services how they get more benefits from ads? [link] [comments] | ||
[ImageSet] Akudama Drive Chap 18 Posted: 09 Jan 2021 07:50 AM PST | ||
Posted: 09 Jan 2021 07:49 AM PST | ||
Will Google/Android review test my app with live or sandbox payments? Posted: 08 Jan 2021 01:13 PM PST I'm releasing my first app that is subscription based and about to submit to Google Play production track. Does anyone know if Google App Review tests using the live or sandbox/test IAP environment? The main reason I'm asking is I'm filling out my testing instructions under the 'App Access' section, and I'm not sure if I need to supply a login Google Play account with working payment details (which I'd rather avoid giving to an unknown tester if possible). I know that Apple uses their IAP Sanbox environment while in review using their own accounts, but I'd like to know if this is also true for Google/Android? [link] [comments] | ||
Posted: 08 Jan 2021 09:18 AM PST I'm facing a problem. I'm using LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES to display content in the notch cutout. The first child of ther activity is a fragment that displays a Google Maps map. The thing is the activity's background is shown in the notch area but the map fragment does not. How do I make it fit there ? After reading about the short edges attribute I found out that it doesns't let all the content be rendered in the cutout area. Is there any other way? My code: activity_main.xml: <androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/layout_fullscreen" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#4CAF50" android:theme="@style/Theme.Theme android:fitsSystemWindows="true" tools:context=".MainActivity"> MainActivity.kt: if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) { attr.layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES } [link] [comments] | ||
Is there a better way to use View.OnClickListener in a fragment? Posted: 08 Jan 2021 02:50 PM PST I always run into issues using this implementation in practice, mainly in the form of its required Any thoughts or better methods? [link] [comments] | ||
Android TV: Possible to control subwoofer volume via ADB? Posted: 08 Jan 2021 02:29 PM PST I have a JBL Link Bar that runs Android TV with a wireless subwoofer. I'm interested in controlling the volume of the subwoofer from Home Assistant. Is there an ADB command to control peripheral device volume or a process for information gathering that I could use to determine if a command was available? The subwoofer volume is available in the settings. Would be great if I could use Home Assistant to send an ADB command that controlled it. Have done a little information gathering without success: [link] [comments] | ||
i need a place to start learning XML Posted: 08 Jan 2021 01:56 PM PST what resource should i use to learn XML specifically for android app development? i have been looking at a lot of courses that offer general xml tutorials like W3schools and all that but i only want to know stuff relevant for Android studioim i am a new developer and currently a student seeking to expand my skills on android platforms are there courses that teach you all you need to know about xml while building android apps? Thanks! [link] [comments] |
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