Android Dev - Vlog: An in-display real-time logging library |
- Vlog: An in-display real-time logging library
- do lithium polymer battery require battery calibration?
- Tracking Windows on an Android Display
- Blow Up Your Widgets!
- cashapp/exhaustive - An annotation and Kotlin compiler plugin for enforcing a when statement is exhaustive
- ARM-based Macs for Android Development?
- How to display my ads to the users of a certain Android app? Why do I only see "Exclusions" in Google Ads where I can only do the opposite?
- Android Studio 4.1.1 available
- Chicago Roboto 2020 Talks
- PSA: Androidx Transition requires update for API 29
- How much hard drive space do I need when I build my own version of Android?
- Do you know this code signing certificate?
- I'm working on a project to make a movie as interactive as possible like a game! The entire game is streamed online based on your choices and works as a streaming service for interactive movies! I just released a short demo for this purpose too (link in comments). Need reviews, collabs tips :)
- How to update open test on Google Play Console?
- What's the average time to process an update to your app on the Google Play Store?
- It is recommend to avoid several instances of ValueAnimator?
- Firebase Authentication With Provider State Management
- Help!
- Cross-platform mobile development.
- Notification access
- Kotlin Quiz Trivia App
- Introducing Jetpack Compose for Desktop [the answer to the multi-platform quest?]
- Why does Google keeps rejecting my app and how can I stop it?
| Vlog: An in-display real-time logging library Posted: 11 Nov 2020 12:04 AM PST
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| do lithium polymer battery require battery calibration? Posted: 11 Nov 2020 04:33 AM PST as the processors are developing at fast rate, is there any "smart" sense that drop the requirement of traditional battery calibration protocols? [link] [comments] | ||
| Tracking Windows on an Android Display Posted: 11 Nov 2020 05:53 AM PST I'd like to be able to (1) enable multiple windows on an Android display and (2) track those windows. I know I can enable multiwindow mode and force apps to be resizable. So I think (1) is done. I'd like to be able to track windows -- specifically, to know when a window is partially or fully off the display. I'm willing to write whatever I need -- launcher, service, whatever. Right now, I'm wondering if its possible. Thanks. [link] [comments] | ||
| Posted: 11 Nov 2020 07:20 AM PST
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| Posted: 10 Nov 2020 10:18 AM PST
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| ARM-based Macs for Android Development? Posted: 10 Nov 2020 12:46 PM PST For the past several years the 13-inch MacBook Pro has been my go-to machine for Android development. I'm currently in the market for a new laptop, but since Apple has moved to ARM I'm wondering whether being an early adopter is such a good idea. Apple seem to be saying that Rosetta 2 will make the transition seamless, but I'm still wary about running into issues. Overall, there doesn't seem to be much information available at the moment. Does anyone have any thoughts, or is anyone else in a similar position? TL;DR: Is Android Development likely to be a good experience on the new ARM Macs? [link] [comments] | ||
| Posted: 11 Nov 2020 08:06 AM PST
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| Android Studio 4.1.1 available Posted: 10 Nov 2020 10:06 AM PST | ||
| Posted: 10 Nov 2020 05:41 PM PST
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| PSA: Androidx Transition requires update for API 29 Posted: 10 Nov 2020 03:19 PM PST Just got burned by this today at work. We use the androidx.transition library to do some animations, but ran into some really weird bugs after we bumped to targetsdk 29 (which is now required for all apps). We hadn't messed with anything relating to transitions in a while, so it took a really long time to track it down. TLDR: Make sure you are on at least version 1.2.0 of androidx.transition when you target API level 29 https://developer.android.com/jetpack/androidx/releases/transition [link] [comments] | ||
| How much hard drive space do I need when I build my own version of Android? Posted: 11 Nov 2020 05:22 AM PST Hi, I have got a teeny tiny 250GB hard drive in my laptop. I can't find any LineageOS ROM for my phone. Is that enough to compile a version of Android for my phone? Thank you. [link] [comments] | ||
| Do you know this code signing certificate? Posted: 10 Nov 2020 08:20 PM PST Hi guys, As far as you know, if you have developed an app you have to do the code signing for publishing. So, I think your app and my app have a unique certificate value. Because you don't want to share your code signing certificate with me. But I want to know why is this certificate widely used? Serial Number b3998086d056cffa It looks like hundreds of thousands of apps using. Is the certificate for testing purposes? If so, where can I get it? [link] [comments] | ||
| Posted: 11 Nov 2020 04:34 AM PST
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| How to update open test on Google Play Console? Posted: 10 Nov 2020 06:18 PM PST I cant find where to update my app on the open test on Google Play Console. Help is appreciated. Thanks. [link] [comments] | ||
| What's the average time to process an update to your app on the Google Play Store? Posted: 11 Nov 2020 03:34 AM PST Been waiting for an update (critical fix) to go through review for almost 48 hours now. I know it's a single data point, so was wondering if we could somehow crowdsource this information to understand how/when the review process slows down. I'm guessing super big developers don't have this issue, but right now this is such a pain, compared to the Apple store (which everyone describes as much worse for review times). It's at the point where it's impacting our release cycles. What's your experience recently? Any thoughts or ideas? [link] [comments] | ||
| It is recommend to avoid several instances of ValueAnimator? Posted: 10 Nov 2020 09:54 PM PST Noon question here. I have to animate a set of values of an external library SurfaceView. For each change, 6 to 8 different values have to be animated. Currently I am creating a new ValueAnimator for each value each time the change is requested and removing them (reference = null) when they are done, the animation takes around 200ms. Somebody told me that maybe will be efficient if I use just one ValueAnimator and I change every value manually in the update listener lamda. I find this more difficult to maintain and I would just do it if is really so bad practice to use several ValueAnimator at the time. Does anyone has a recommendation? Thanks. [link] [comments] | ||
| Firebase Authentication With Provider State Management Posted: 11 Nov 2020 05:05 AM PST
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| Posted: 11 Nov 2020 12:02 AM PST Hello, I'm developer beginner and I need a terminal that use ADB command in android ... I've seen the library "vidstige/jadb" in GitHub but I can't connect to device and I'm looking for terminal in Google play for that ... Do you know app or repository that can help me? Sorry for my bad English 😢 [link] [comments] | ||
| Cross-platform mobile development. Posted: 10 Nov 2020 02:11 PM PST While searching for open source cross-platform development options I came across this website: https://fuseopen.com Does anyone have experience with Fuse Open? [link] [comments] | ||
| Posted: 10 Nov 2020 11:32 PM PST If Notification access is on for a particular app, then what data from the notification can that app read ? Like if I receive a gmail notification, than can the other app read my mail via notification? [link] [comments] | ||
| Posted: 10 Nov 2020 10:37 PM PST
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| Introducing Jetpack Compose for Desktop [the answer to the multi-platform quest?] Posted: 10 Nov 2020 10:11 AM PST
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| Why does Google keeps rejecting my app and how can I stop it? Posted: 10 Nov 2020 10:54 PM PST Hello, I've been trying to upload my app to Google play store for a few days but Google keeps rejecting it for violating the permissions policy. My app uses the SMS permission, only to send a message to a government number using the info that the user has provided, but I can't seem to find what use Google wants me to categorize it. I tried to select the "Automation" use along with an exact description of its use, but they rejected it. I also tried the "Default SMS handler" but they still rejected it. Can anyone help me out with this? It's urgent that the app should be up as soon as possible. Thanks in advance. [link] [comments] |
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