Android Dev - App Feedback Thread - September 26, 2020 |
- App Feedback Thread - September 26, 2020
- Is flutter really the future?
- How to have Different toolbar in activity for multiple fragments ?
- Removing your name from google searches
- Floating Windows on Android 1: Jetpack Compose & Room
- Wireless Android development with a local device
- Cheap Lucky Wheel HTML5 game available on Codecanyon
- Analyzing the Source Code - How Glide Image Loading Library works Internally - Article
- Any good libraries/tutorials for working with the android file system?
- Floating Windows on Android 1: Jetpack Compose & Room
- Android Modularization: Make a reusable C++ module.( Intermediate )
- Google Play Billing Library v2/v3: How to stop someone maliciously preventing an acknowledgement and therefore get their purchase refunded?
- Review time for app publish
App Feedback Thread - September 26, 2020 Posted: 26 Sep 2020 05:28 AM PDT This thread is for getting feedback on your own apps. Developers:
Commenters:
To cut down on spam, accounts who are too young or do not have enough karma to post will be removed. Please make an effort to contribute to the community before asking for feedback. As always, the mod team is only a small group of people, and we rely on the readers to help us maintain this subreddit. Please report any rule breakers. Thank you. - Da Mods [link] [comments] | ||
Posted: 26 Sep 2020 01:05 AM PDT I am new android dev, and started working at my first job as android dev around 8 months back. I've been working with MVP/MVVM at this job and using Kotlin. Honestly I've started to love Kotlin, since during my undergraduate days, I did a lot of sports programming in Java and Kotlin seems way more easier and elegant to use. Recently I was planning to look into Jetpack and KMM, when I stumbled upon Flutter and a lot of articles how flutter is the future. I don't understand how can writing in native be the future? Also I agree cross platform is an advantage but with KMM coming out, I guess Kotlin can be used too. Since I'm pretty new, all the experienced devs out there, should I really learn Flutter to be employable in future or continue with Jetpack and KMM? [link] [comments] | ||
How to have Different toolbar in activity for multiple fragments ? Posted: 26 Sep 2020 07:03 AM PDT | ||
Removing your name from google searches Posted: 26 Sep 2020 07:44 AM PDT I've just realized that googling my name, even in part, shows my apps on g-play which shows my current residence. After contacting support they refused to remove my address from search results (I'm a solo developer and don't have a studio/postal boxes are not accepted in the terms and conditions (to the best of my knowledge)). Has anyone managed to successfully remove their private info from search results? [link] [comments] | ||
Floating Windows on Android 1: Jetpack Compose & Room Posted: 26 Sep 2020 03:00 AM PDT
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Wireless Android development with a local device Posted: 26 Sep 2020 08:19 AM PDT
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Cheap Lucky Wheel HTML5 game available on Codecanyon Posted: 26 Sep 2020 08:18 AM PDT
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Analyzing the Source Code - How Glide Image Loading Library works Internally - Article Posted: 25 Sep 2020 11:00 AM PDT
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Any good libraries/tutorials for working with the android file system? Posted: 26 Sep 2020 03:04 AM PDT Working with "internal" files is fine for me but anything outside of that I find myself crawling through out of date answers on stackoverflow, confusing documentation from Google and running into constant issues trying to understand how all the various concepts work together. Anyone know any good tutorials or libraries that can help me out? Thanks! [link] [comments] | ||
Floating Windows on Android 1: Jetpack Compose & Room Posted: 26 Sep 2020 03:07 AM PDT Hi, Guys, I published a series of articles about how to make floating windows (such as Facebook Heads and similar) on Android. For 7 years, I work on Floating Apps (https://floatingapps.net) and now I'm sharing all tips I learned along the way. The first lesson: Jetpack Compose & Room https://localazy.com/blog/floating-windows-on-android-1-jetpack-compose-and-room Do you like it? Feel free to get in touch! [link] [comments] | ||
Android Modularization: Make a reusable C++ module.( Intermediate ) Posted: 25 Sep 2020 08:44 PM PDT
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Posted: 25 Sep 2020 10:46 AM PDT I've been implementing Google Play Billing Library v3, and noticed that starting v2 we must acknowledge a purchase after granting entitlement to the purchased feature, otherwise the user is refunded within 3 days. So essentially the lifecycle is something like: 1) User purchases something, e.g. subscription to a premium account. 2) The client app sends the purchase and signature to the backend so the user is entitled to the purchase, e.g. premium account. 3) The backend responds with a success, we then acknowledge with Google Play the purchase was entitled (otherwise a refund is given). However, that got me thinking, what is stopping a malicious user from modifying the APK (or even blocking the network call) so that the acknowledgment call is not made, therefore the user is refunded within 3 days, but entitlement (step 2 above) is still given. What can I do the stop this within my app? How can I make sure the acknowledgment definitely goes through if the entitlement is given? [link] [comments] | ||
Posted: 25 Sep 2020 12:27 PM PDT I submitted my app for publishing last week. I have been under the impression that android publishing only takes couple of days even though their stated time is 7 days. Does anyone know what are the review times these days? [link] [comments] |
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