Android Dev - How android OS Boots up - An in-depth look |
- How android OS Boots up - An in-depth look
- AndroidBites | Snippets | Three Most useful but least known List functions | Union, Intersection, Subtraction in Kotlin
- Android 10: “tile memory limits exceeded, some content may not draw” Multiple WebViews inside my app
- SpotiFlyer Update v1.2
- Any issues with Android Studio/native NDK development workflows if one updates to MacOS Catalina (which only allows 64-bit code to run)
- Is Android development difficult to learn?
- Don't use email magic link for auth...
- 11 Weeks of Android: Android Developer Tools
- Rise widgets?
- ViewSwapper: a new library for single activity architecture fans
- As senior Android dev, how hard/time consuming is it to learn Spring/Hibernate for BE development?
- DIY gesture detection with DTWarp
- Playing a Video with Jetpack Compose
- Subscriptions getting declined every time after trial ends. Anybody facing similar issues?
- QUORA APP CLONE -#1- PROJECT OVERVIEW
- Kotlin way of building RecyclerView Adapter `Kiel`
- Super Fun Android Game
How android OS Boots up - An in-depth look Posted: 01 Aug 2020 11:40 PM PDT
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Android 10: “tile memory limits exceeded, some content may not draw” Multiple WebViews inside my app Posted: 02 Aug 2020 02:58 AM PDT Since one or two weeks some ads inside my app wont show up and would just flicker! Its random when this happens, and it flickers continuously I have banner ads and video ads in my app and thats the way i call them: I already googled a lot and found out that the hardware acceleration might be problem so I am turning it off for the banner ads but for my video ads i cant because otherwise they wouldnt work My ads are integrated in a Recyclerview that loads a CardView with the Webview inside. I have 4-5 on each site but there were no problems with the amount of ads, never. There must be kind of issue with the Webview or the Chrome Driver itself? Thats what came up when I searched for my problem Does anyone encountered this problem? E/chromium: [ERROR:tile_manager.cc(793)] WARNING: tile memory limits exceeded, some content may not draw [link] [comments] | ||
Posted: 02 Aug 2020 05:22 AM PDT Provide Suggestions on how to improve my app code base and my Developer Skills. I am just a Beginner trying to improve by making. SpotiFlyer is an Android App(Written in Kotlin), which aims to work as: Downloader For Spotify:Albums, Tracks and Playlists and Even Direct Youtube Videos. Extension To mute whenever a Spotify Ad Plays.(TODO) Save your Data ,by not listening your Fav Songs Online again & again(Just Download Them!) No ADS! Works straight out of the box and does not require you to generate or mess with your API keys (already included). Release Apk: https://github.com/Shabinder/SpotiFlyer/releases/download/v1.2/SpotiFlyer-v1.2.apk Github Repo Link: https://github.com/Shabinder/SpotiFlyer/ Contributions are Welcome! 🤩No Limited Quota from this Update 🎧 [link] [comments] | ||
Posted: 02 Aug 2020 01:29 AM PDT MacOS Catalina is the first mac os version that is going to stop supporting 32-bit code - only 64-bit programs/libraries will run. My question is whether any of the android developer (Android Studio/NDK compilation) workflows are going to be affected by this ? Are there any components there that are still 32-bit and may fail on MacOS Catalina? [link] [comments] | ||
Is Android development difficult to learn? Posted: 02 Aug 2020 08:16 AM PDT I plan on starting 30 days of code challenge!
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Don't use email magic link for auth... Posted: 02 Aug 2020 12:17 AM PDT When we considered user auth methods, we first looked at using only using "Sign in with Google/Facebook". However, App Store guidelines now require that any "app that use a social login service ... must also offer Sign in With Apple as an equivalent option" -- which means you won't be given the true email of most users (given Hide My Email) ... so if you're developing X-Platform, simply using Google & Facebook is no longer viable. Given we wanted to allow users to find other users on the app, we needed a unique user identifier per user, giving us 4 options:
Email magic link felt... perfect, but it was pretty much a disaster, and you should be pretty wary of doing it without implementing safeguards. I imagine email + login code is a better option. Here are the various safeguards we tried with metrics and graphs: https://snaphabit.app/blog/password-less-login/. Happy to answer any additional questions! [link] [comments] | ||
11 Weeks of Android: Android Developer Tools Posted: 02 Aug 2020 07:09 AM PDT | ||
Posted: 02 Aug 2020 04:55 AM PDT I love my widgets but man they can take up a lot of screen space.. I try to resize the widget by long pressing and scale down but it just goes back to normal size.. is there any way of doing this? [link] [comments] | ||
ViewSwapper: a new library for single activity architecture fans Posted: 01 Aug 2020 10:31 PM PDT Self plugging here for a recent library I made: ViewSwapper is a simple view container (think like FrameLayout) that supports transitions (API level 19+) and can be used to swap out screens without having to bother with fragments: https://github.com/grant-park/ViewSwapper it's meant to be a convenient basis for UI in any MVU/MVI apps, but also great for anyone who needs some flexible and lightweight view replacement would love to start some discussion and answer any questions regarding this or single activity [link] [comments] | ||
As senior Android dev, how hard/time consuming is it to learn Spring/Hibernate for BE development? Posted: 01 Aug 2020 10:36 AM PDT Just something that's been on my mind for some time. I'm sure I'm not the first one. I've been doing Android development for nearly 5 years now, currently working as platform lead. I actually still like the platform (although it's not perfect) and write code regularly but was thinking about broadening my skill set. Anybody here who's gone through this? And if you switched to a BE job, do you prefer it now? [link] [comments] | ||
DIY gesture detection with DTWarp Posted: 01 Aug 2020 02:43 PM PDT I initially set out to write an app that required knock detection. From there the usual thing happened. I wasn't satisfied with what I found, so I decided to read up on dynamic time warping and write my own library: https://github.com/xep426/DTWarp-Android The project includes an example app that is available on google play. I wanted to make everything as intuitive as possible in order to get anyone up to speed and warping themselves within minutes. Since I haven't done anything similar before I 'm hoping to receive some feedback before I expand the scope to sensor management, classification, assisted learning and so on. [link] [comments] | ||
Playing a Video with Jetpack Compose Posted: 01 Aug 2020 11:12 PM PDT | ||
Subscriptions getting declined every time after trial ends. Anybody facing similar issues? Posted: 01 Aug 2020 04:58 PM PDT Most of my subscribers, after trial ends, go into "Payment pending" and then "Payment declined". Those are mostly USA users. Anybody knows why this is happening? Is so frustrating, on trial it says that the payment method has been verified, but then it always fails. Any idea why this is happening? Solutions? [link] [comments] | ||
QUORA APP CLONE -#1- PROJECT OVERVIEW Posted: 02 Aug 2020 01:45 AM PDT
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Kotlin way of building RecyclerView Adapter `Kiel` Posted: 01 Aug 2020 12:14 PM PDT Most of time:
But now, Kiel may help us to get rid of these problems. https://github.com/ibrahimyilmaz/kiel Kiel is a `RecyclerView.Adapter` Library with with a minimalist and convenient Kotlin DSL which provides utility on top of Android's normal `RecyclerView.Adapter` All of feedbacks and reviews are greatly appreciated! [link] [comments] | ||
Posted: 01 Aug 2020 08:43 PM PDT |
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