Android Dev - We're on the Android engineering team. Ask us Anything about Android 11 updates to the Android Platform! (starts July 9) |
- We're on the Android engineering team. Ask us Anything about Android 11 updates to the Android Platform! (starts July 9)
- Unacceptable wait times. Game breaking bug? Sorry your users have to live with it for a week.
- Looking for beginner level app creation tools with minimal coding.
- Android development is getting overwhelming?
- Voice Assistant/Smart Speaker Application
- Kotlin 1.4-M3 is Out: Standard Library Changes
- Working with Google Play Billing — Part 1
- Can/should I migrate to androidX if my app I targeted at devices <= 26 ask?
- Is there a way to make an app "control" your phone
- End Game Boss Podcast Interview with Blight Night Main Game Dev
- Any pay per install ad services to promote a paid app?
- Cannot set sdk path to parse server sdk
- I am using Figma to design my first app, what's the best approach to be able to implement it in Android Studio (New to Android development)
- Design question: How do you handle loading states?
- How to improve Playstore acquisition rate?
- Noob-friendly way to "extract" data from an app ?
- Networking open-sourced apps/libraries?
- Bitmap/Canvas to Video library
- Emulator 30.0.20 Canary
Posted: 02 Jul 2020 12:23 PM PDT We're the Android engineering team, and we are excited to participate in another AMA on r/androiddev next week, on July 9th! For our launch of the Android 11 Beta, we introduced #11WeeksOfAndroid, where next week we're diving deep into Android 11 Compatibility, with a look at some of the new tools and milestones. As part of the week, we're hosting an AMA on the recent updates we've made to the platform in Android 11. This is your chance to ask us technical questions related to Android 11 features and changes. Please note that we want to keep the conversation focused strictly on the engineering of the platform. We'll start answering questions on Thursday, July 9 at 12:00 PM PST / 3:00 PM EST (UTC 1900) and will continue until 1:20 PM PST / 4:20 PM EST. Feel free to submit your questions ahead of time. This thread will be used for both questions and answers. Please adhere to our community guidelines when participating in this conversation. We'll have many participants in this AMA from across Android, including:
Other upcoming AMAs include:
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Unacceptable wait times. Game breaking bug? Sorry your users have to live with it for a week. Posted: 07 Jul 2020 08:47 AM PDT
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Looking for beginner level app creation tools with minimal coding. Posted: 07 Jul 2020 06:42 AM PDT Hopefully this does not breach the no help me rule. Do android app development tools for beginners exist? Ones that keep coding to a minimum. I'm thinking like the old game maker program that used to use a lot of graphical interface to make small pc games. I want to make a data entry app where I enter data then export all data as a csv file. I would use excel but VBA and macros don't work on mobiles. Is this possible? What app development tools would be best? I've tried looking at some of the similar apps out there but they all seem geared to business use and sharing of results etc. I have some coding experience. Well 25ish years ago I wrote a space exploration game, like elite....in Basic.....on my old trusty C16+4.....text based.....and the sequel had a memory leak that I never traced. What resources would you all recommend? Cost is an issue, this is more of a me dabbling type thing so I don't want to spend money if there are other options. I'm mostly going to use it to catalog my trading cards. [link] [comments] | ||
Android development is getting overwhelming? Posted: 06 Jul 2020 11:12 PM PDT Why are devs at google making it hard for android developers? They release libraries so frequently and completely overhaul everything. It was fine till a limit. Now again they are releasing jetpack compose which is a completely new thing. I don't have problem learning new things but the rate at which they release new stuff is far swift than other frameworks. For example they release a new dependency injection hilt while recruiters still look for dagger 2. Android is just getting overwhelming. What are your thoughts? [link] [comments] | ||
Voice Assistant/Smart Speaker Application Posted: 07 Jul 2020 03:55 AM PDT Hallo fellow redditors! I hoped that maybe you could help me. :) A friend and I are developing an App which was originally planned as an Alexa Skill. Our program works 'offline' so to speak, but trying to code with AWS (Amazon Web Services) was a big pain in the ass. No other way to put it. So now we have to build/integrate the google assistant (or any smart speaker tool for that matter) into our program. From scratch. *sigh* It's supposed to work like this:
Do you guys have any experience in this? I am not asking for code, but if you have any advice whatsoever or if you'd share your experience, I'd really appreciate it. Thank you very much in advance! :) [link] [comments] | ||
Kotlin 1.4-M3 is Out: Standard Library Changes Posted: 06 Jul 2020 12:53 PM PDT
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Working with Google Play Billing — Part 1 Posted: 07 Jul 2020 08:25 AM PDT
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Can/should I migrate to androidX if my app I targeted at devices <= 26 ask? Posted: 07 Jul 2020 02:52 AM PDT I come from iOS dev and android fragmentation gives me a bit of headache. I have app that target specific android devices, which at this moment are android 4.4-8 (19-26 sdk) I know that i have to set compilesdk >=18 to support androidx. If I change this and migrate to androidX, will I be able to still support these older android versions? [link] [comments] | ||
Is there a way to make an app "control" your phone Posted: 07 Jul 2020 01:20 AM PDT Basically I want to create an app for my use only that will go into a different app and press something at a certain time every day. Basically I have an app where I have to press a big button thats in the middle of the screen every morning, and I'd like to create an "app" on my phone to automate it and have it automatically press the button every morning for me without me having to do anything. Anyone has any idea how I can have an app open another app and press something while running in the background? [link] [comments] | ||
End Game Boss Podcast Interview with Blight Night Main Game Dev Posted: 07 Jul 2020 08:32 AM PDT
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Any pay per install ad services to promote a paid app? Posted: 07 Jul 2020 08:22 AM PDT Are there such services? E.g. one would get 1$ from install and pay 0.5$ to this service. Thanks in advance! [link] [comments] | ||
Cannot set sdk path to parse server sdk Posted: 07 Jul 2020 08:12 AM PDT I downloaded a sample parse server project, i was getting dependency errors, after making necessary changes in build.gradle and downloading the sdk. I cannot set the sdk path to the downloaded folder without getting invalid sdk directory error [link] [comments] | ||
Posted: 07 Jul 2020 08:01 AM PDT I am a CS conversion student and Java is the only language I know currently for reference. This android environment is all pretty new to me and I don't really quite understand all this activity and XML stuff. But, I also don't have a long time (around 5 weeks) to do this project. Does anyone have useful tips or resources on how to realise a design in app form? Of course I need functionality but I can't even do the basic button to next page stuff just yet either. Thanks :) I hope this doesn't come off as a "help me" post as I am trying to keep it general :) [link] [comments] | ||
Design question: How do you handle loading states? Posted: 07 Jul 2020 07:33 AM PDT Currently we are blocking the app with a custom loading spinner that prevents any other action (it sucks IMO). I have brought up the idea of changing it to something where the cached data is still available to be seen and manipulated while fetching new data. But I thought I would ask the community what different implementations they use so I can come to our "product team" not empty handed. In the past I've worked on apps where there is a horizontal ProgressBar below the toolbar and that, to me, seemed unobtrusive while still letting the user know something was loading. Any other ideas? Do you use placeholders for initial loads? Animations if the loading goes to error state? I know it is heavily dependent on the type of app, but let's just say a standard app with a list of items that lead to a detail view, top app bar. [link] [comments] | ||
How to improve Playstore acquisition rate? Posted: 07 Jul 2020 07:18 AM PDT Hi fellow redditors, I made a new app, which made ~500 installs in the first 2 weeks. It is a guide app for a game and after some marketing I managed to be the first if you search for *game name* guide. Since then I'm seeing ~250 visitors on the GPlay page per day, but only around 5 - 10% are actually installing it. Is this bad or relatively normal? I don't know the numbers of a good running store listing, but I think it's not that great. What can I improve the conversion rate? I have a couple of screenshots, which are nicely done in my opinion and a good looking app icon. I'm currently running a test for the icon in order to see if a light or dark variant performs better and it seems, that the background color of the icon doesn't have a big impact on installs. Do you have recommendations? Store Listing [link] [comments] | ||
Noob-friendly way to "extract" data from an app ? Posted: 07 Jul 2020 05:59 AM PDT Hi. My city recently developped an android app which shows each bus live location. I would like to build a little script which could get the live location of the nearest bus every x minutes. However i've never coded anything with android and I dont know where to start (I dont even know if this extraction is possible, because I dont own the app so it might be a problem ?). Any suggestion ? Thanks [link] [comments] | ||
Networking open-sourced apps/libraries? Posted: 06 Jul 2020 07:22 PM PDT I used to be a network engineer and switched over to software development for Android. I always wanted to eventually make networking apps, like speed-test, monitoring, remote configuration, etc. What are some good open-source projects, apps, libraries, resources I can look into? [link] [comments] | ||
Bitmap/Canvas to Video library Posted: 06 Jul 2020 11:43 AM PDT Hi all, I wanted to share with everyone an open-source library that helps you turn a raw Android Bitmap, Canvas, or image resource drawable (or anything you can draw on a hardware-accelerated Canvas) into a video. Also allows for audio muxing! It is a pure, simple Android MediaCodec implementation. Requires no third party libs or NDK. Currently supports the MP4 container and both AVC/H264 and HEVC/H265. Easily extensible to other supported formats. I recently finished rewriting everything in Kotlin. This came about because I wanted to have a feature similar to what Google Photos does, but didn't want a server do the processing for me. To my knowledge, there were no existing libraries for Android that allowed for on-device hardware-accelerated video multiplexing, so we decided to create one! It's not perfect yet, but we'll continue to work on improving it. Hopefully it helps someone else, happy coding! https://github.com/israel-fl/bitmap2video Big shout out to dburckh who helped write a lot of the multiplexing logic, which we borrowed heavily from BigFlake's implementation. [link] [comments] | ||
Posted: 06 Jul 2020 11:04 AM PDT |
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