Android Dev - Android 11 beta just updated the Google screen recorder audio and it sounds great! |
- Android 11 beta just updated the Google screen recorder audio and it sounds great!
- Best way create notification
- When the keyboard meets Coroutines
- App removed no email explaining why appeal not responding
- We’re on the engineering team for Android Studio. Ask us Anything! (starts July 30)
- What’s New in Navigation 2020
- Some help on whether i am calculating CPM properly for banner ads
- A minor annoyance with device picker.
- Jetpack Compose 0.1.0-dev15 is out
- Created a new Animated Toast library Android
- Email App
- Automate Android/iOS app localization or minimize cost of professional translation [free offer]
- Now in Android #20
- Jetpack has tons of releases as of 22 July, check them out.
- Graphic Designer Here...
- WorkManager 2.4.0 goes stable
- WeakReference in ViewModel ?
- Prior to launching a mobile app, which tracking and analytics tools would you recommend having set up?
- App update stuck in 'Under review' status for the past week... Am I the only one?
- Using whatsapp's url to open a specific contact's chat - legit?
- Question about ads and privacy policy
Android 11 beta just updated the Google screen recorder audio and it sounds great! Posted: 22 Jul 2020 07:25 PM PDT
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Posted: 23 Jul 2020 06:12 AM PDT Hi all I want to create notification in my app. But I'm really confused because of android battery optimization and network & background restrictions. I'm not sure if notification will be shown to user at exact time. My notification requeres internet connection. I mean it will check my own api every 30 minutes and if api responses ok it must exact time notification. Which is the best way? [link] [comments] | ||
When the keyboard meets Coroutines Posted: 22 Jul 2020 07:09 PM PDT Article Intro The keyboard management is one of the biggest problems of the Android platform since API 1. That was almost 12 years ago. However, there are mentions of a very promising API on the horizon. In Android 11, most probably, we will finally get the control of the Soft Input Keyboard. The SDK level 30 is right now in a beta stage (July 2020) and there is currently no evidence that these functions will work on older SDKs. You can wait for a support library, that will probably be in the alpha stage for some time, or you can check what are the other options to tame the beast. Article URL https://medium.com/schibsted-tech-polska/when-the-keyboard-meets-coroutines-9b09c0b159e1 [link] [comments] | ||
App removed no email explaining why appeal not responding Posted: 23 Jul 2020 08:37 AM PDT Hello my app was removed from the play store and I never received the email explaining why. I filed an appeal more than a week ago and I still haven't received a response. Am I being stonewalled? What's the normal response time for this? [link] [comments] | ||
We’re on the engineering team for Android Studio. Ask us Anything! (starts July 30) Posted: 23 Jul 2020 09:11 AM PDT We're on the engineering team for Android Studio, and we are excited to participate in another AMA on r/androiddev on Thursday, July 30! For our launch of the Android 11 Beta, we introduced #11WeeksOfAndroid, and next week is Week 7, in which we'll focus on Android Developer Tools. Also as part of the Android 11 Beta launch, we announced Android Studio 4.1 Beta and 4.2 Canary, and released an overview video and demo of the latest features in action. The preview versions of Android Studio have a host of new features and include behind the scenes polish and stability work. For this AMA, we want to answer your technical questions about Android Studio. Please note that we want to keep the conversation focused strictly on the engineering and usage of Android developer tools. We'll start answering questions on Thursday, July 30 at 12:00 PM PDT / 3:00 PM EDT (UTC 1900) and will continue until 1:20 PM PDT / 4:20 PM EDT. Feel free to submit your questions ahead of time. This thread will be used for both questions and answers. Please adhere to our community guidelines when participating in this conversation. Here are some topics we're looking forward to talking about, but feel free to ask anything!
Participants from the Android team:
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Posted: 23 Jul 2020 09:03 AM PDT | ||
Some help on whether i am calculating CPM properly for banner ads Posted: 23 Jul 2020 04:43 AM PDT Hi, hypothetically: Let's say my app has 1. 1 banner ad on a stagnant page 2. $1 CPM + 30 seconds refresh rate. If there are the SAME 1000 active users viewing that page 24/7 while the 1 ad refreshes every 30 seconds. Does that mean every 30 seconds, i will earn $1? Can CPM be counted by impressions with the same viewers? Also, 1. If i add 2 banner ads on the static page, does that mean $2 after 30 seconds 2. Recommended ad network for banner ads with best cpm. Thanks. Hypothetical scenario ofc to understand how revenue is earned better :) [link] [comments] | ||
A minor annoyance with device picker. Posted: 23 Jul 2020 07:14 AM PDT So in one of the versions of Android Studio, I think it was 3.2 or 3.1, they changed the way the little drop-down for Running on the device looks like. It used to be you click run, then it opened a dialog made you choose the device you want to run on, and you could check "always run on this device.", and if the default device got disconnected then the dialog would come back. now, when the device gets disconnected it just jumps to a different device, and if I don't notice and click run it starts booting my emulator up. this takes about a minute to kill and it's a terrible experience. I don't know if I'm the only one bothered by it.. but it happens to me like 4-5 times a day and each time I feel frustrated. sorry just wanted to vent about a minor annoyance. [link] [comments] | ||
Jetpack Compose 0.1.0-dev15 is out Posted: 22 Jul 2020 01:43 PM PDT
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Created a new Animated Toast library Android Posted: 23 Jul 2020 04:58 AM PDT Few months back I created a Animated Toast library. It has 4 types of animation which looks super awesome. You can check out if you want 😊 https://github.com/vedraj360/AnimatedToast?files=1 And suggestions are welcome. [link] [comments] | ||
Posted: 23 Jul 2020 04:47 AM PDT I wanted to create an email app which can receive emails from servers of Google,Yahoo etc. Basically it's my verison of Gmail and Outlook. If anyone could help me regarding how to proceed that would be very helpful. [link] [comments] | ||
Automate Android/iOS app localization or minimize cost of professional translation [free offer] Posted: 22 Jul 2020 10:35 PM PDT Many of our users at Hotpot.ai could not afford professional localization for their Android and iOS apps, so they would manually copy/paste from Google Translate. Our service automates this for 70+ languages, letting you translate strings.xml files (or snippets) within seconds. Professional translation is ideal if you can afford it. If you can't afford professionals, a hybrid approach could help: instead of raw strings.xml files, give machine-translated ones. This allows professionals to finish faster and at lower cost because they can focus on proofreading and tricky words. We can localize content for Android, iOS, Flutter, YouTube, Xamarin, and other platforms. How it works: (1) upload strings.xml file or paste in strings.xml snippets; (2) pick languages; (3) download files. We can offer this sub free localization. Just comment if you would like a promo code, and please share feedback. Please don't DM as Reddit search is horrible. [link] [comments] | ||
Posted: 23 Jul 2020 04:27 AM PDT
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Jetpack has tons of releases as of 22 July, check them out. Posted: 22 Jul 2020 11:00 AM PDT
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Posted: 23 Jul 2020 03:24 AM PDT Hey guys, I've always been interested in game development however my real passion comes from design & art. Currently studying Architecture at University and finished a Creative Art & Design course at college has taught me the importance of good design. And personally found that many games are overlooked or scrolled past due to their poor design. I would love to work with any game developers here who are in need of a designer. I've worked with a few other companies (not game related) in the past however working with a startup/game which is in the development process would really benefit us both. Examples of my work can be seen here: https://www.reddit.com/user/_harry_lane/comments/hgxpqx/artwork_examples/?utm_source=share&utm_medium=web2x Let me know if you are interested in working together and I'm happy to chat over PM. [link] [comments] | ||
Posted: 22 Jul 2020 10:10 AM PDT Here is the release notes. Keep on background processing ! [link] [comments] | ||
Posted: 23 Jul 2020 01:56 AM PDT The reason why we don't store references to contexts, fragments, views in view models is to avoid memory leaks because of different life cyles of those objects and the view model. However with a WeakReference aren't we solving the memory leak issue ? It would make it a lot easier to interact with views in certain situations. What could be the possible problem of going with this approach ? [link] [comments] | ||
Posted: 23 Jul 2020 12:31 AM PDT | ||
App update stuck in 'Under review' status for the past week... Am I the only one? Posted: 22 Jul 2020 09:31 AM PDT In the past 9 years of developing the Podcast Addict app, my releases always made it to the Play Store within a couple of hours. Earlier this month I released a new beta and after 5 days of it still waiting to be approved, I published a new one thinking there was an issue with my previous release. Now it has been over a week since I released the lat APK and it's still not available on the Play Store. Google support is telling me that this is normal and that based on the current situation it can take 7 days or more for app updates to be approved. So basically I just need to wait... There are also telling me that there's no prioritization for this which is obviously false as I can see that other developers are still able to have their release hit the Play store within a couple of hours. Are other developers experiencing the same issue? In order to find a common denominator with other impacted apps, please share the following On the Play Store since: 9y Nb of downloads: 10M Update content: minor bugifx update (no new permission, no new API/lib, ...) [link] [comments] | ||
Using whatsapp's url to open a specific contact's chat - legit? Posted: 22 Jul 2020 10:47 PM PDT Hello there. I am writing an app that uses a url, provided by whatsapp, to open a specific chat, even if the number is not saved in my contact's list, with a certain message. So my question is: Is it legit to sell my app for money while using this feature? Thanks in advance [link] [comments] | ||
Question about ads and privacy policy Posted: 22 Jul 2020 03:16 PM PDT Hi, I'm about to publish my first game on the play store. I see a couple of games that require you to 'Accept' their privacy policy or accept targeted ads. Is it necessary for me to include this in my game? Also I heard that we need to specifically write 'ADS' on any reward video ads. Is this true? Because I dont see it on some apps. [link] [comments] |
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