Android Dev - App Feedback Thread - February 22, 2020 |
- App Feedback Thread - February 22, 2020
- Random Musings on the R Developer Preview 1 [CommonsWare]
- Google Developer Account TERMINATED by bots with no explanations
- How long did it take you to get your first dev job?
- Best practices for an in house crash reporter
- Compatibility
- AdSense disabled for no apparent reason
- Share Intent Not Working
- Android Studio is requesting HaxM instead of Hyper-V
- Why do the errors keep on increasing everytime as I run debugger in android studio?
- I was scammed by Appodeal
- Keep it or leave it
- Where would I go to learn about working with more advanced graphics (Such as those in the Timely app)?
- Would a Firebase database be a sufficient way of incorporating simple leaderboards and global user statistics to a game?
- How should I start and how can I be profitable as an android freelancer?
- Nothing appears in drop down list in common attributes for a button
- Are insta downloader apps no longer working in Android 10 due the clipboard restrictions Google put in place?
- How do you deal with fake reviews?
- Jobs & Where is the weekly hiring thread?
- [help] Q and R emulators cant start but Pie emulators ok
- Android developer preview summary I made, thoughts are appreciated
- Questions about the Frontend of Android App Development, very basic, mostly a curiosity from a web developer.
App Feedback Thread - February 22, 2020 Posted: 22 Feb 2020 04:28 AM PST This thread is for getting feedback on your own apps. Developers:
Commenters:
To cut down on spam, accounts who are too young or do not have enough karma to post will be removed. Please make an effort to contribute to the community before asking for feedback. As always, the mod team is only a small group of people, and we rely on the readers to help us maintain this subreddit. Please report any rule breakers. Thank you. - Da Mods [link] [comments] | ||
Random Musings on the R Developer Preview 1 [CommonsWare] Posted: 22 Feb 2020 12:39 AM PST
https://commonsware.com/blog/2020/02/21/random-musings-r-dp1.html [link] [comments] | ||
Google Developer Account TERMINATED by bots with no explanations Posted: 22 Feb 2020 08:42 AM PST Hi, my name is Raul from Spain and I also have been suspended and banned forever from Google Play Developer suddenly and because of no reason. I'm going to tell you my experience as a google play developer, and show the contrast between Google Play Developer and Apple Developer Program, to see if Google changes its unfair and absurd way of acting at once: I started as a google play developer in 2018 with some friends. We were (and have been for last) android os users, and some-kind of geek technology fans, so we decided to open a developer account and make some adventure. We learn Java in Android Studio (and then we switched to Kotlin) and started to upload apps of different categories. After a few months we discovered that our entertainment apps were the most profitable and that were the ones that were best given to us in terms of time and resources, so we started to make simple entertainment meme apps the most. So we were developing, designing and testing my apps and then uploading them, including in them both resources from internet (always fair use: deviantart, pixabay, etc) and my own resources. All was going well, my account was growing, all was great. One day (I don't remember now) Google Play striked our account because one app was about a "nuclear bomb simulator", and they argued that we were making fun with nuclear bomb tragedies (was that hiroshima and nagasaki? We will never know, because google is opaque as a gorilla in the middle of the night. Of course we typed that was a "prank" in the title and that was a joke in the description, but what few months ago was correct, well and policy-compliant, some day Google Play, its review team or whosoever decided it wasn't enough. You know, Google and his ridiculous way of acting and interpreting and applying policies. Of course, appealing was no use, didn't work. Another day, some weeks later, in the middle of a global update, we received another strike email. This time was our app named "La meca de la irreverencia Button", an app which consisted of just one sound button that when pressed it consisted of a button that, when pressed, emitted the sound of the phrase "La meca de la irreverencia" through the user speakers. We did it because the sentence in question was viral and a meme, and we tried to take the trend making a funny joke app. What did the the Google review team argued now? Well, that our app was a discriminatory offense. We had different options, but we obviously understood that they were talking about the "meca" word, and that it was a religion discriminatory app, according to Google review team. As you see, as you can see, a great way to apply the policies, that of google. A few hours later, then, we received the typical, robotic and horrible google email announcing that we were banned and suspended forever from Google Play. In summary: we get out of google play as a group forever because of two absurd strikes so we dissolved as a group. Appealing only served to receive more automatic robotic Google emails. Now is when it gets interesting: After some time, I decided as individual to try again on Google Play. My Google Play Developer account, Paradise Meme Buttons (you can check my youtube account where I uploaded the promotional videos of my apps by searching Paradise Meme Buttons, which is still opened, no spam), were opened on November 24 of 2019, and I started uploading some apps to the store according to market trends and what I was able to do, what I made with our group before. I uploaded new apps and some similar to those I uploaded with my team before, always me making sure that no application was likely to be the object of any absurd interpretation of the policies of the google review team (although there is always risk because the interpretations, it seems, are almost endless ). All was fine now, I uploaded I think near 80 apps and they were growing. On 5 of February of 2020 at night I finished an update of one app adding new libraries, new functionalities and new design. The libraries in question added were the following, you can see them on GitHub: com.nightonke:boommenu:2.1.1 com.github.Shashank02051997:FancyAlertDialog-Android:0.1 com.github.GrenderG:Toasty:1.4.2 The surprise came two months later, on 6 February of 2020, when I woke up early and checked my account and i couldn't refresh the Google Play Developer Console page. After checking my internet was fine and working and fearing the worst, I checked my email and there was a no reply email from Google Play Support and with CC to the email "[muzychenko@google.com](mailto:muzychenko@google.com)" starting with "This is a notification that your Google Play Publisher account has been terminated." Oh, there we go again. But this time, with NO REASONS nor strikes… NOTHING. Simply they banned me without explanations, as if I were a nuisance to eliminate. I of course appealed and investigating I found that email on CC, and searching it in Google I discovered that it belonged to "Olha Muzychenko", a Google worker. I desperately wrote her explaining the situation and begging for reasons or some information. Well, I received an instantly reply from Mail Delivery Subsystem saying that "Address not found" (see files attached). Really Google? The only natural person and not a robot with whom I manage to communicate throughout my life as a developer turns out that it is an email that does not exist because it left you (guess why)? I have been appealing since then requiring INFORMATION and EXPLANATIONS and saying that according to GDPR I have the right to know why the hell has been banned and suspended forever my account. One and another time but no human response, only automatic bot no-reply responses. That's all the support Google Play makes to its developers and creators: bots and emails that do not exist after banning you suddenly forever because you are doing great and achieving downloads with no reasons. I also downloaded all my personal information that Google has about me (GDPR) in order to at once know why they closed my account, and only found basic information about the apps and logs, anymore. By contrast, I have been an Apple Developer since as early as 2018 and I never have trouble: in Apple they are more restrictive but when you upload an app a real person responds you and tell you what is wrong or what do you have done incorrecltly with graphic indications of specific errors to fix. Moreover, they provide you with a dialogue window to discuss with the review team the interpretation of the policies they have made and why you think they are wrong, to retract if it is a mistake. They are much more serious and rigurous. Finally, I wanted to make a public appeal to Google Play and its team, so as to try to make Google realize once and not happen to anyone else: Dear Google, what is wrong with you? You get money when we buy your account, you get money when we use admob or in-app purchases. Why do you decide to o make life impossible to your developers, those who maintain your store and its content, who give you money, who create value for your community? Do you think that banning and suspending forever from your store is a fair solution? Why do you interpret your own policies so absurdly? Why the only support you give to your developers is a bunch of no-reply automatic bot reply one after another saying that is impossible to help us? Are you happy making the time invested, the content, the value, the illusions and also the money fade into the fog as if nothing with just an email without explanations? Why do you explain that we have to comply with the GDPR policy when you are the first to violate it and not apply it? Are not consumer rights important to you? I think you should seriously reconsider your values, your way of acting, the example you intend to give and the app store you want to achieve. Sorry not sorry, Raul, an ex Google Play developer thanks to Google Play. You can contact me for help, for telling me your case and more at [elraulbenitoortola@gmail.com](mailto:elraulbenitoortola@gmail.com) [link] [comments] | ||
How long did it take you to get your first dev job? Posted: 21 Feb 2020 02:00 PM PST I'm sure this has been posted here before but my search didn't return much. I have been learning Android and Kotlin for the past two years and started applying for positions last July. In those nine months I have had three phone interviews (two of which were with recruiters) and no face to face/actual coding interviews. My job search has mainly been through job boards like LinkedIn and indeed. Most recruiters say that my resume is on point, I have two apps publish to the Google play store and several other projects on my GitHub. Why am I not getting anywhere? How long did it take you guys to get your first engineer position and how did you get it? Feeling like maybe I need to switch up my approach! Any info helps, thanks people! [link] [comments] | ||
Best practices for an in house crash reporter Posted: 22 Feb 2020 07:19 AM PST I want to build a very very very simple crash reporter without any specific product dependency (eg Crashlytics and Firebase) The code found at stackoverflow works fine but is this the best way? Any caveats is welcomed (performance issue, memory usage) What I want is really simple
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Posted: 22 Feb 2020 02:02 AM PST Hi all, My app seems to work OK across all Android versions - except Oreo 8.1 - the audio does not work on Oreo 8.1. Is there anything special about this version of Android? Has anyone else encountered this? Thanks. [link] [comments] | ||
AdSense disabled for no apparent reason Posted: 22 Feb 2020 04:38 AM PST I have an app that I released 4-5 months ago just for fun and since I didn't really market it, it didn't have many downloads. A few days ago I started sharing it here and there, without any paid advertisement so I started getting some downloads. (Almost 300 now). A few days ago, I got an email from Google saying that they have put a limit on my Ads. I didn't really care since I wasn't making any money from AdMob. Yesterday I got an email from Google again saying that my account is banned because there was "Invalid traffic" on my app... it's has barely any users lol. Anyways, I replied by saying that I had no idea about this and they said my account will never be reopened again. Anyone else experienced the same thing? And what are some good alternatives? [link] [comments] | ||
Posted: 22 Feb 2020 06:28 AM PST Hello, I have a soundboard app and am trying to enable the user to share the sounds from raw folder. Unfortunately I can't seem to make it work. Can anyone please help? Stack Overflow Post [link] [comments] | ||
Android Studio is requesting HaxM instead of Hyper-V Posted: 22 Feb 2020 06:09 AM PST So I just bought a new laptop then start to setup my new android development environment, but I stumbled at setting the Android Virtual Device because Android Studio is requesting HaxM. I'm using a Ryzen 5 CPU and already turned on the VSM on BIOS... So, here's what I has done... I tried to install it but it said it's unsupported or Hyper-V is turned on. I already untick Hyper Virtualization on Windows Feature then restart my system but nothing changes. How do I fix this issue? Can I change android studio to accept Hyper Virtualization instead of HaxM? [link] [comments] | ||
Why do the errors keep on increasing everytime as I run debugger in android studio? Posted: 22 Feb 2020 08:10 AM PST The first time I ran my Android debugger there were total of 98 errors in java so I cleared the errors to 21 as this is first time to developing I am using android studio's Debugging tool every time the error appears I just press alt+enter and select the relevant option, but when the errors are reduced and I run debugger again .the no of errors return to the original number The java files which didn't had any errors previously has a lot of errors. [link] [comments] | ||
Posted: 21 Feb 2020 10:38 AM PST Appodeal is a mobile ad provider similar to Google Ads which I used to for a smaller app for a bit of time. I had a balance of over 130$ revenues on my account and requested a payout. Guess what they did: They terminated my account and told me I was violating their Terms of Service while completely unspecifically quoting their ToS. After multiple requests they sent me a made up chart which listed device ids an ip addresses with large numbers of impressions and stating that this would be "invalid activity" leading to termination of account. To be clear: I never engaged in fake clicking and just from seeing the ips being american where i don't know anyone I can safely assume that these fake impressions are just made up so that they don't have to pay out anything. I requested to pay out the "valid" revenue but they just stopped responding to my emails. So I guess the money is gone. This story just as a warning: Don't use Appodeal! [link] [comments] | ||
Posted: 22 Feb 2020 02:46 AM PST Hey guys. I'm planning to make a flutter app for my graduation project I'm very good at Java but have 0 knowledge in Dart. I found a fantastic flutter UI to start with but I'm having trouble understanding Dart. Should i just go back to Java (suggestion on nice UI templates please?) or just spend the time to learn Dart and everything else related to flutter? In other words; can i have the same flexability and access great UIs in Java as in Flutter? [link] [comments] | ||
Posted: 21 Feb 2020 03:09 PM PST I've always liked the look of the Timely app. It has some of the most smooth and enjoyable graphics and UI interactions I've seen in an android app. Here's a video: https://youtu.be/8hYQobl5xL4?t=9 Unfortunately, I have no idea how they achieved that. It seems a long way from the stock xml-based layouts, but I'm a beginner and I could be wrong and it could be easier than it looks. Anyone more experienced here care to chip in with some advice on how they could have made such graphics and interactions? For example at 13 seconds in the video, they swipe the screen to set the alarm, and the time to the left grows and shrinks beautifully. Think there could be some framework they used or would one have to code in raw OpenGL to make something like that? Just any advice on where to start looking would help, really. Thanks! [link] [comments] | ||
Posted: 22 Feb 2020 01:42 AM PST Also, could the unique device ID be used to recognizing individual users in the database? [link] [comments] | ||
How should I start and how can I be profitable as an android freelancer? Posted: 22 Feb 2020 01:33 AM PST I dont want to learn iOs and want to start as an android freelancer. What service should I offer and where should I get projects to stay profitable? I have 7 years professional android development experience and an academic background. [link] [comments] | ||
Nothing appears in drop down list in common attributes for a button Posted: 22 Feb 2020 01:15 AM PST
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Posted: 21 Feb 2020 05:19 PM PST I'm not an android dev but have a feeling this the apps I'm trying aren't at fault for this one. I used to use an app that would run a background service when I turned it on and browsed Instagram. If I saw an image I liked I could just hit "copy link" in the Instagram post and the Downloader would automatically start downloading it. I read up a bit on Android 10's new restrictions and I guess just wanted confirmation that this is a result of them restricting clipboard access to apps unless they're the IME. Now, links have to be shared to the app, then I have to switch to the app itself for it to start downloading. I'm curious to if there's other methods of being able to pull the Instagram post in the background and download the picture of the post. Mainly because right now it seems like every app that used to function the way I mentioned is no longer able to recreate the same experience. Pretty big opening in the app market for anyone who figures out another simple solution. [link] [comments] | ||
How do you deal with fake reviews? Posted: 21 Feb 2020 05:38 PM PST It appears the Google Commenting policy is only for show, as Google itself do not apply these rules to fake reviews by fake accounts / bots and other cases. To make this easier for you, I can prove the reviews are fake. Even better, some of the reviews are 1 or 2 words consisting of curse words. which are obviously against commenting policy. And yet, Google Developer support refuses to take those down. My overall experience with Google has been a complete and utter nightmare! Since I couldn't find anything online(I actually searched through OTHER engines and not google's), What else can we do? [link] [comments] | ||
Jobs & Where is the weekly hiring thread? Posted: 21 Feb 2020 06:39 PM PST So yea, I read the rules. But I don't see the weekly hiring thread anywhere for some reason, maybe one of you can assist. Question: I've been trying to find a job in Android, looking for remote or relocation. Where is the best place to look for those from your experience? [link] [comments] | ||
[help] Q and R emulators cant start but Pie emulators ok Posted: 21 Feb 2020 08:11 PM PST Oh boy I got some interesting problems and hoping someone here can help me out. 😂 UPDATE: "Fixed" it by disabling graphics hardware acceleration. See comment. But now it's really slow. UPDATE 2: Updated drivers from NVIDIA site and fixed it properly. I'm running Windows 10, no updates pending, 16GB RAM, Intel Core i7 8750H I got an emulator I setup some time ago, API 28 Pie (Google Play), and its running fine, and I can run my apps and debug my apps, so I guess adb to it works ok as well. I'm trying to get another emulator working with API 29 Q, and it refuses to boot. From Android studio AVD manager, when I click on the the play button for it, nothing happens. In Android Studio event log window, I see
I'm kinda not keen to delete the working AVD to see if I can recreate it, coz if it doesn't, that throws a wrench in other app development till I get it fixed. For sanity I did try to create an emulator with API 27 Oreo and that boots up fine. Also tried running the emulator without android studio, with
UPDATE 3: Looking further into it the Windows error code [link] [comments] | ||
Android developer preview summary I made, thoughts are appreciated Posted: 21 Feb 2020 11:44 AM PST
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Posted: 21 Feb 2020 05:56 PM PST I understand it is similar to web development in the sense that there is a frontend and a backend and that Java/Kotlin rule this side of the world. Now, questions about the front end, it is more pleasing than say HTML/CS/Javascript to develop, which I find horrendous, or do they have Event Driven like options to make the UI a pleasure to design/develop? Something say, similar to Visual C++/Visual C#. Thank you for your insights. [link] [comments] |
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