Android Dev - September 2021, is there any problems with Macbook M1? |
- September 2021, is there any problems with Macbook M1?
- Released / – tiny Kotlin API for cheap logging on top of Android's normal class
- Question (poll) for freemium app developers - How many % users actually buy your app? What is optimizal price?
- 3D cube launcher
- Android Gradle Plugin 7 LibraryBuildType no longer has isDebuggable property
- App dev time/cost calculator
- Question : Do android OS clears data from Android/data/com.package.name?
- Android app question unrelated to development.
- Is there a standard for 2fa "magic links"?
- Does copying someone's description causes a penalty in playstore?
- What is the process of using a character/mascot to guide users how to use an app/game called?
- Iterating over the strings in an arbitrary StringDef?
- Content Uri to file Uri in android
- How to use Work Manager to use Periodic & Manual Sync to sync data to an api? (Preferably with MVVM/Clean Architecture)
- Do you really have Gradle configuration cache work on the Android project?
- TV INPUT SERVICE
- Recycler view as a alternative of scroll view?
- Smart Casting Does Not Work With Multiple Data Classes And Warns Me To Cast Then Saying No Need To Do This
- Puppy adoption app UI using Compose
- Do you(developers) know how much device ram your application consumes in best, normal and worst case scenarios?
- Keep getting Javadoc generation failed error only on Bitrise
September 2021, is there any problems with Macbook M1? Posted: 23 Sep 2021 05:44 AM PDT I had a chance to use it for 3-4 days, couldn't manage to use in a big project but it was fine and didn't overheat when I run the emulator as intel did. [link] [comments] | ||
Released / – tiny Kotlin API for cheap logging on top of Android's normal class Posted: 22 Sep 2021 03:10 PM PDT
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Posted: 23 Sep 2021 02:28 AM PDT I can share mine results. Type of the app: Widget (weather widget) Business model: Freemium. It is for free, but customization options (look) are locked. Downloads daily: Around 1000. Price & Conversion: App cost $2-$4 depending on country. Around 1 in 20-40 users who download app will buy a PRO, so roughly 2-5%. Average maybe around 3%. When app costed $1 I got conversion maybe 5+%, but since it was only $1, in total I made less money, so this price seems to work better for me. I would like to hear your numbers, if anybody is willing to share. I wonder if my conversion rate is bad, good, or average... Hopefully we will all benefit from this :) Thanks [link] [comments] | ||
Posted: 23 Sep 2021 06:42 AM PDT
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Android Gradle Plugin 7 LibraryBuildType no longer has isDebuggable property Posted: 23 Sep 2021 06:35 AM PDT (I also posted this on stack overflow) I am in the process of upgrading from Android Gradle 4.1.3 to 7.0.2. One of the things I've noticed is that for my
The official android docs mention that
Obviously these docs are out of date, but what gives? Is I've found the [link] [comments] | ||
Posted: 23 Sep 2021 06:05 AM PDT
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Question : Do android OS clears data from Android/data/com.package.name? Posted: 23 Sep 2021 06:04 AM PDT I am saving data to this directory, but some of my users complain of sudden missing files. I can't find a way on how to replicate the bug, so im curious if OS s clearing its data on Android/data/package.name. [link] [comments] | ||
Android app question unrelated to development. Posted: 23 Sep 2021 05:22 AM PDT So my coaching institute developed an android app which serves as a hub for our tests, zoom links, study material, etc. The problem is I want to attend my classes on my PC so I need the link but the app directly opens in zoom. So I tried uninstalling zoom but the still somehow opens the links. I tried to just get the meeting number and then joining with PC but then it asks the passcode. Now what I want to ask -
If this is not the sub to ask this question please suggest one where I can [link] [comments] | ||
Is there a standard for 2fa "magic links"? Posted: 23 Sep 2021 05:17 AM PDT A magic link (or a similar mechanism inside an app) is a piece of software on the smartphone which is tied to a user account. When a user tries to log in, he validates the connection on the device, which creates a secure 2fa solution. This can be used ideally without using an email, just the user's device. In fact using an email kind of defeat the purpose and increases the attack surface so I'm mainly looking at an answer which excludes the use of emails. As such I am wondering if there exists a standard or plans by the w3c or android to implement this feature in a standardized way, like totp or webauthn already did? If there is no standard then this idea has no future. Installing one app or one proprietary app per account is absolutely awful from the user's perspective. This is like installing one program per website. I'll ignore definitely this solution if there is no standard. I'm mainly interested by this feature when it doesn't use an email. Are you aware of a standard or plans to spread the use of "magic links"/authenticating button in a smartphone? thank you [link] [comments] | ||
Does copying someone's description causes a penalty in playstore? Posted: 23 Sep 2021 05:34 AM PDT I had an app that was getting around 60-80 installs a day. One day I just decided to use the long description of the top app in my category and I made some changes to it and uploaded it. Ever since then my app is only getting 20-30 installs a day. I did a lot of work on keywords however It is not even in the top 50. I even tried changing description to old one. But I think google does not like plagiarism and will never rank apps that does that. Anyone has suggestion how can I again get back at normal pace? [link] [comments] | ||
What is the process of using a character/mascot to guide users how to use an app/game called? Posted: 23 Sep 2021 12:16 AM PDT You know like in those free to play games like Clash of Clans where you have a character teach you how to play the game? What is that called? I'm trying to figure out how to implement it in an app but I have no idea what to Google. (I don't think this breaks rule 2 since it's not technical. I just want to know what the concept is called) [link] [comments] | ||
Iterating over the strings in an arbitrary StringDef? Posted: 23 Sep 2021 12:12 AM PDT Say I have an arbitrary StringDef I'll call 'Example' that has some string constants defined: now say I want to iterate over the constants in that arbitrary StringDef and do something with them (print them for example): and this would be the expected output when passed 'Example': This code compiles perfectly fine. However the problem is I have no idea how to pass the 'Example' interface to the printConstants() method such that it's an instance of the StringDef annotation. The 'Example' interface extends Java's Annotation class, it doesn't extend StringDef. Here's what I've tried: None of these compile. What should I be passing printConstants() so that I can print the string constants in 'Example' (or any) StringDef? [link] [comments] | ||
Content Uri to file Uri in android Posted: 22 Sep 2021 11:19 PM PDT The default file selector returns a content uri but can it be converted to file::// uri ? [link] [comments] | ||
Posted: 22 Sep 2021 11:00 PM PDT The current implementation to Sync data to the api uses the However, in Android Documentation for
If so, how can we implement our existing Sync Adapter with WorkManager in MVVM architecture? [link] [comments] | ||
Do you really have Gradle configuration cache work on the Android project? Posted: 22 Sep 2021 06:39 PM PDT Gradle configuration cache is supposed to speed up the build performance by caching the result of Gradle configuration. According to its User guide, we only need to enable it via `gradle.properties` by adding `org.gradle.unsafe.configuration-cache=true`. However, although it works in my local machine, but always fails in CI environment (CircleCI) with such error:
Do you guys have any luck while setting up the configuration cache? Or is it really not work for now? (I"m using AGP 7.0.0, Kotlin 1.5.20, Gradle wrapper 7.1.1). [link] [comments] | ||
Posted: 23 Sep 2021 12:47 AM PDT Hi guys , using the package manager in my code I'm able to achieve what I want with the app so once the apps stops working it removes the tv input in the live tv sources ,however the sources are still available in other apps or main device tuners and will only removed if I was to relaunch my app again then its stops working everywhere anyone has any simple suggestion or package manager needs to be used diffently? Please if its not the right time or place for this then just remove it or ignore it don't want no hate or nasty replies I have done my homework and reached a dead end 🙃 [link] [comments] | ||
Recycler view as a alternative of scroll view? Posted: 22 Sep 2021 10:46 AM PDT Like that sample design. I mean do you just make a normal UI and wrap it in a scroll view or a big recycler view for a whole screen? (each inner UI will be a view type) To be honest, the second approach is kinda new to me (now I started wondering how I never thought about it before) so I just want to know what is the best practice [link] [comments] | ||
Posted: 22 Sep 2021 02:25 PM PDT
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Puppy adoption app UI using Compose Posted: 22 Sep 2021 12:37 PM PDT
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Posted: 22 Sep 2021 08:56 AM PDT Im just kinda wondering do Dev's know how much ram their app consumes because im trying to start a side project for myself, a wallpaper application which runs in background all the time. It obviously takes ram and battery consumption. But question is in all cases can we control the application completely in all scenarios without application fc's and freezes!? [link] [comments] | ||
Keep getting Javadoc generation failed error only on Bitrise Posted: 22 Sep 2021 08:40 AM PDT
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