Android Dev - What do you use except SingleLiveEvent for one time actions in MVI/MVVM? |
- What do you use except SingleLiveEvent for one time actions in MVI/MVVM?
- how to handle the scenario where the versions of Dependencies/MinSDK/CompileSDK/Kotlin Version/ Java Versions /.. etc OF A LIBRARY does not match with the project?
- Action button best practices? FABs and/or buttons?
- I made a flutter app for Anime episodes and news updates. (Flutter)
- Our user-generated football (social network where users publish their own content has been suspended and removed from Google Play due to alleged copyright infringement
- Design to Dev - Font Size/scaling Issue
What do you use except SingleLiveEvent for one time actions in MVI/MVVM? Posted: 29 Aug 2021 04:22 AM PDT I am trying to find something to replace SingleLiveEvents in my project, I used them a lot for one time actions such as toasts and error messages. But as you know SingleLiveEvents have a lot of drawbacks. Would be great to hear some real experience with SingleLiveEvent alternatives. Thank you. [link] [comments] | ||
Posted: 29 Aug 2021 07:53 AM PDT Hello there. I am trying to create my first library. I have a few questions. a library defines its own set of dependencies and minimum support sdks. so what is going to happen for people using my library in their apps with versions greater than/ less than what my library has defined? 1. Will my library crash because it is getting a version bigger / smaller version than what it required? 2. Will the user's app start to crash because my library is providing their app with versions of dependencies greater than/less than what their code had supported?
for reference assume this is my library : a weatherView which automatically fetches weather info every 2 mins. its completely in kotlin and I define its java version as 11, min sdk version as 28 compile sdk as 28 and a requirement for material components v1.5 and kotlin v 1.6. who would be able to use this? for whom this is going to cause issues and on app side, or on my library's side? [link] [comments] | ||
Action button best practices? FABs and/or buttons? Posted: 28 Aug 2021 03:24 PM PDT
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I made a flutter app for Anime episodes and news updates. (Flutter) Posted: 28 Aug 2021 05:51 PM PDT Features
More details here. Google Play | GitHubUnder the hood.
PS: The ads (Admob) are not working in production for now. I made a single mistake and google limited my AdMob account. Will try to resolve this in the future. The test ads do work perfectly fine though. Damn Google is too strict. [link] [comments] | ||
Posted: 28 Aug 2021 11:15 AM PDT
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Design to Dev - Font Size/scaling Issue Posted: 28 Aug 2021 12:29 PM PDT When designers design in 360*640 resolution (360 width) and share with developers, font size always GETS SMALLER after development (native android) ie, 16px font looks too small after dev. Kindly share your views and solutions to this productdesign #AndroidDev #figma #handoff[link] [comments] |
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