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    Wednesday, April 7, 2021

    Android Dev - I created the Compose version of it

    Android Dev - I created the Compose version of it


    I created the Compose version of it

    Posted: 07 Apr 2021 03:04 AM PDT

    Google Play Developer account terminated. Please help!

    Posted: 06 Apr 2021 08:04 AM PDT

    Google Play Developer account terminated. Please help!

    Hey everyone! Recently, we've faced a weird issue with our Google Developer account - it got suddenly blocked with the following message:

    https://preview.redd.it/sqkkib11ikr61.png?width=696&format=png&auto=webp&s=d3660c31065813c231218ca85fca66d2c406d351

    We completely do not understand what could be a reason for such radical actions! We clearly DO NOT have any associated accounts and the only problem we had before was with monetization SDK and it was resolved! We didn't have any apps blocked, any warnings - the whole account was just suspended.

    We have made appeal providing all the necessary information and documents providing our status and the games in the account but just got some automatic responses stating the same reasons with not even explaining what was violated and what are the associated accounts. It looks like nobody really cares about developers and their problems.

    Couple of words about us - we are Lightcore Games - a developer from Cyprus making mainly casual titles. Our team is about 30 people. Last several months we have published a new survival game Epic Raft that was quite a big and ambitious project for us because we haven't done any open world titles before. Even in beta the game showed good results - we've got strong organic growth, we've interacted with players, supported them and actively developed the game and fixed bugs in order to provide the best experience. And now we do not even have any possibility to help our players and continue working on our project!

    You can find our games here:

    https://apps.apple.com/us/developer/lightcore-ltd/id1537416208

    We have published 4 titles in total:

    Epic Raft,

    Idle Fish Clicker,

    Idle Race Rider,

    Clicking dead.

    Our Discord channel:

    https://discord.gg/j73gtKRgDD

    Here you can find Epic Raft video:

    https://youtu.be/spaOzM6M6iE

    And screenshots of the games:

    Epic Raft

    Idle Fish Clicker

    Idle Race Rider

    Clicking Dead

    Has anyone had the same problem with Google? Do you know what we can do in this situation? To be honest, we do not have any ideas of what else we can do in order to get help.

    As a result, 1.5 years of development, big budgets, dedicated work of the entire team, more than 1 million of players, positive feedback, game community, future plans - everything was destroyed with Google algorithm and wasn't even worth 30 minutes of real person attention, who would try to help understand the situation, since we are sure that the termination decision is not deserved and erroneous.

    Dear Purnima Kochikar, we call for your attention at the process of communication with developers in order to not destroy entire companies based on a Google Play robot's decision. We are ready to assist and cooperate in any ways.

    Best regards,

    Ekaterina Kochneva

    CEO at Lightcore LTD

    submitted by /u/lightcoregames
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    Why is ClubHouse allowed to use Stripe instead of in-app payments?

    Posted: 07 Apr 2021 03:26 AM PDT

    Hey. ClubHouse recently launched "Tipping" as a way for users to pay content creators. What's interesting is that ClubHouse is using Stripe as a payments provider and not the in-app purchase functionality from Apple and Google. Therefore avoiding the 15%-30% Apple/Google tax.

    Does anyone know what it is in the terms of service from Apple and Google that allows them to do this? Purely online services with no offline component like ClubHouse is typically not allowed to use any other payments provider than Apple/Google.

    submitted by /u/hansen88a
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    Do refunded customers keep all benefits of the purchase?

    Posted: 07 Apr 2021 12:46 AM PDT

    I mean in-app purchases.

    I noticed that when I made a test purchase with my test account and then refunded that purchase from the Play Console (I didn't ask for a refund as the purchaser, I just refunded it as the dev) the test account still acted like it had made the purchase, meaning the Play Store cache still reported to the test account that the item was purchased.

    My question is: I have lots of real users who request refunds (and they always get them automatically without any input from me); do these users still get the purchase? And if yes is there a way to have my app detect if a purchase has been refunded? I'm just using the generic code to implement in-app purchases as per instructions here: https://developer.android.com/google/play/billing/integrate

    submitted by /u/HiDiNoWro
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    Rust in the Android platform

    Posted: 06 Apr 2021 12:47 PM PDT

    Persistence class naming convention?

    Posted: 07 Apr 2021 08:00 AM PDT

    Hello everyone,

    I want to create a class that stores my object in the SharedPreferences. How shall I name this class?

    Say I have an object name Cars, would it be a good practice to call it CarPersistence()? How would you name it otherwise?

    I guess it's an equivalent of the DAO for a DB.

    submitted by /u/Frokxy
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    Is it possible to remove assets from 3rd party libraries?

    Posted: 07 Apr 2021 06:31 AM PDT

    Hello,

    I am using a library, which has a lot of assets packaged into it (tensorflow models), but i only need a part of it.They increase the size of my app by a lot ( > 50mb).

    Is there any way, when i import the library in my project via maven, to somehow remove unused and unnecessary assets from this .aar with gradle, if i know in which folder they are and what their name is?

    submitted by /u/rogi19
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    Is that healthy frame rate

    Posted: 07 Apr 2021 06:30 AM PDT

    PlayStore and AppStore commission for in-app sale

    Posted: 07 Apr 2021 05:39 AM PDT

    This is my understanding of PlayStore & AppStore commission for sale made through the mobile app:

    • No commission for sales of physical goods such as food, transportation, clothes etc.
    • Commission has to be paid for sale of digital assets delivered through the medium of mobile app

      • Example: In-app purchases of additional levels in games, premium account of the app etc.

    My question is if we sell software licenses to the users through the app (Example: Google workspace license, Abode photoshop license, Microsoft productivity suite license etc. - which are not typically consumed / used via mobile app) - should we still pay the commission to PlayStore and AppStore?

    submitted by /u/curiousnetizen007
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    Does device admin allow you to make your app impossible/hard to uninstall?

    Posted: 07 Apr 2021 04:03 AM PDT

    Does device admin allow you to make your app impossible/hard to uninstall?

    Hello, I'm taking a class on android malware analysis and I came across an app called Spytrac, any ideas on how they have implemented this? Could this be considered malware?

    Device Admin Screenshot

    Does google allow uploading these types of apps to the playstore? My guess is no. Thank you.

    submitted by /u/VisualDeveloper
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    Can anyone recommend a mobile app dev agency based in Germany (preferably Munich)?

    Posted: 07 Apr 2021 03:24 AM PDT

    Move TextView

    Posted: 07 Apr 2021 02:36 AM PDT

    I want to move my TextView that is in the top and want to bring it to the center when I touch the screen with a smooth animation and when I touch again it should go back to the original position. Can someone help in solving this?

    submitted by /u/usernamenot__found
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    Make it or buy it decision - simple kiosk android app

    Posted: 07 Apr 2021 02:21 AM PDT

    Hi there, I'm python developer that has just started learning Kotlin for Android Development. I'm looking for some help to estimate the amount of work needed to create a very simple kiosk app prototype, so I can make the decision if it is easier for me to put the work to develop it myself or rather pay someone to do it for me. This is not a hiring post, but rather a "make-it-or-buy-it-decision" help!

    Some details:

    • The app is a mundane payment kiosk app. All the logic is done in a separate backend and via credit card payment terminal, the app only handles the user interaction. The backend logic and the integration with the payment terminal is already finished and working.
    • The UX for the app is also already done, so what is needed is only building the app logic and the sorting the front-end bit.
    • This will be a kiosk app prototype, so no user authentication is needed, or any complex feature. Features needed are really minimum, basically what the app needs to handle is the following flow: user selects the product > apps sends to backend > app authorizes payment on the payment terminal > backend acknowledges payment and sends message to the app > app thanks the customer.

    In my mind everything seems rather simple, so that is why I'm considering building it myself – but I understand the devil is on the details. I would like to understand how long a decent engineer would need deliver this type of project. If you can also comment on what would be a reasonable ballpark price for this I would truly appreciate, but of course I'm a developer myself I think the general answer is: it depends. Any ballpark answers are greatly appreciated! Thank you so much 😊

    submitted by /u/tensorflowering
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    What's the best way to do a RecyclerView similar to the scroll in Pintrest?

    Posted: 07 Apr 2021 02:11 AM PDT

    Similar to this where it's a GridLayout and the ViewHolders have diffrent heights. Is it possible to do this with a single RecyclerView?

    I've also thought about splitting my RecyclerView into two seperate ones and then synchronize the scrolling but then one of the RecyclerView's would become longer than the other.

    All tips are appreciated, thank you.

    submitted by /u/BerryInvasion
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    How can I remove this "Test Ad" from my real ad ???

    Posted: 07 Apr 2021 01:33 AM PDT

    Dynamic Colors With Glide Library and Android Palette

    Posted: 06 Apr 2021 04:04 PM PDT

    Android MCQ Test & Online Quiz | Courseya

    Posted: 07 Apr 2021 12:25 AM PDT

    Touch listener in android

    Posted: 07 Apr 2021 12:19 AM PDT

    how can we implement drag and touch listener on multiple views like image of vehicle and arrow on vehicle etc means we can freely move the car and direction arrow which are attached to the car.

    submitted by /u/HskAbbas
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    Android App Review getting worse?

    Posted: 06 Apr 2021 02:00 PM PDT

    Long time lurker, first time poster. I just got a review rejection for an app I've had on the app store for a few years because of, from what I can tell, a ridiculous reason. I take a relatively informal tone with my apps as an indie developer, and since I have a bunch of apps out there I ask people to email me at the developer address if they have any problems; specifically, I say: "If you have any problems, please PLEASE email us at the address below!"

    I'm trying to update the name of my app to be a little clearer, and I received this rejection:

    Issue with your appYour app contains content that doesn't comply with the Metadata policy. Specifically:

    The app's full and/or short description contains improper formatting (including but not limited to repetitive or unrelated keywords or references)

    Issue details

    We found an issue in the following area(s):

    Full description (en_US): "please PLEASE"

    Am I crazy? Is that not a ridiculous reason to reject metadata??

    More to the point, has anyone noticed that the App Review is a) arbitrary, and b) getting worse? As and iOS developer as well I'm used to arbitrary BS, but this is a whole new level. Is this how it is now???

    submitted by /u/schrockblock
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    In the last part of the Dagger2 blog post series we're exploring the powerful multi bindings

    Posted: 06 Apr 2021 03:15 PM PDT

    Is it possible to make your app/game public but with a later release date?

    Posted: 06 Apr 2021 11:28 AM PDT

    Dear Android experts,

    Is it possible in the dev console to make your app/game public, the first ever version, but keep the "install" button inactive until a later release date?

    Sort of a wishlist,

    I read about the managed / time publishing, but it seems it's only about updates

    Any tricks to do something like that?

    Ideally I'd like to have the public page up and ready, and still be able to do last minute updates before D-day?

    Thank you

    submitted by /u/monobehaviorclass
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    How to Play Sound On Button Click in Android Studio Java 2021

    Posted: 06 Apr 2021 05:21 PM PDT

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