Android Dev - Google publishes guidelines on how to build a high-quality Android app |
- Google publishes guidelines on how to build a high-quality Android app
- App update
- Does this mean AdMob will start limiting ads if apps are not published on a "supported app store"?
- Best practice, refering to inflated view-elements?
- AdMob App Open ads CTR
- How to setup Bulk subscription in-app?
- Any good image editing libraries out there?
- Problem with persistent bottom sheet
- What is the best react native ui kit for you ?
- Using the Maps SDK for Android, is it possible to save / plot a route in the same manner as you would create directions with regular Google Maps and save / share said route?
- Detect app is launched from Super Clone
- The better way of Error Handling In Android
- Custom intents for Android app actions, how long to deploy?
- Pages must fill the whole ViewPager2 (use match_parent)
- I always dreaded creating splash screens for my apps, so I wrote this Figma plugin to help by generating all the needed files for each platform from one design template.
- About Admob interstitial ads
- Fast flipping between front and back cameras in Camera1 API?
- Android game development
- According to this video, Flutter can have extreme animation jank issues on iOS that can effectively make apps unusable in production
- How slow is Android Studio Navigation Editor for you?
- bug-squash and project-code completion interview rounds
- At what stage of your project do you setup CI?
Google publishes guidelines on how to build a high-quality Android app Posted: 17 Feb 2021 08:29 PM PST
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Posted: 18 Feb 2021 06:43 AM PST Has anyone gotten his app updated in last 15 days cause my app stuck and doesn't get updated for 15 days? Is there any updated in google play policy? I'm from the Middle East [link] [comments] | ||
Does this mean AdMob will start limiting ads if apps are not published on a "supported app store"? Posted: 18 Feb 2021 12:08 AM PST Received this mail for new review process for new apps. It specifically mentions:
So looks like no ads for apps published independently on XDA as apks or elsewhere. [link] [comments] | ||
Best practice, refering to inflated view-elements? Posted: 18 Feb 2021 06:45 AM PST Hello, Hobby android programmer here just playing around. Making an App to keep track of dart scores ATM, so I figured out the basics with the layout XML construction and how to make pre-defined screens. Now I am at the point where I want to make the screen based up on a object-model in runtime (In this example if I have 1 player I just inflate 1 scorelayout, i have 2 or more I will inflate multiple) figured this out aswell, now what I cant find is when I have the inflated screen, how do I change elements on that particular view from the outside world. If I inflate the same view multiple times the Id is going to be the same so I cant do findbyid. Do i have to keep track of the viewreferences by myself? Does android have something for this? Any tips? thanks [link] [comments] | ||
Posted: 17 Feb 2021 09:47 PM PST I implemented App Open ads in my app and the CTR seems to be high, around 7.5% with 70k impressions and cap of 1 ad each 2 min... These are from yesterday, and I had 77k active users, so it's pretty much 1 impression per user. I had 5.2k clicks out of it and they were pretty much unique clicks (no user clicked more than once). Is this normal? I'm just concerned that it may be "invalid traffic" and get my account suspended. But on the other hand, how can I get invalid traffic with app open ads? I implemented basically by copying the code from admob sdk page and pasting to my app. [link] [comments] | ||
How to setup Bulk subscription in-app? Posted: 18 Feb 2021 12:10 AM PST Hi, Noob here. I have an android app, developed with the help of a freelancer. The app uses Google's in-app subscription to collect subscription fee from individual users. Now an organization has contacted me asking if they could buy bulk subscription for its members. They want to be able to view, add or remove their members and they are willing to pay for the bulk subscription. Is there a way to implement this using in-app subscription? I understand that there are a lot of B2B apps that have an enterprise plan which utilizes bulk subscription. How are they implementing it? [link] [comments] | ||
Any good image editing libraries out there? Posted: 18 Feb 2021 05:47 AM PST I am looking for a library to be able to process images in my app and edit them. While looking around I found some interesting ones with abilities to add filters and such, but I am looking for something with the ability to smart fill parts of the picture(e.g I have an image of a wall with an image hanging from it to be able to select the image and remove it, filling it in with the same color of the wall). Any idea if there are some good libraries out there for that? [link] [comments] | ||
Problem with persistent bottom sheet Posted: 18 Feb 2021 08:27 AM PST Hi. I´m currently trying to implement a bottom sheet but I can´t seem to drag it up or down which I want. I feel like I´ve copied different tutorials but nothing works. Does anyone know what´s wrong with my code? Thanks The sheet: The main layout. Sheet included at line 161. [link] [comments] | ||
What is the best react native ui kit for you ? Posted: 18 Feb 2021 07:42 AM PST Hi , i am new to react native. When i make a web applications using react i always use tailwind because it helps me to build fast prototypes . So i wonder is there a similar ui kit for react-native mobile apps ? (bootstrap,tailwind etc.) i dont want to use regular styling because i think it is a slow process. I came across with this but it doesnt give full utilties of tailwind. I am waiting for your suggestions thx for reading [link] [comments] | ||
Posted: 18 Feb 2021 03:13 AM PST So say I want the user to be able to plot a running route. I want the user to be able to save this route (in the same way you can share directions you plot with Google Maps and share it with other users who can then try out the route themselves - the app directing them to the starting point and map directing them along the route of the run. I also want to be able to pull specific data from the route as well such as if the user intends to take the run at 5pm the route can flag areas of high traffic and warn of potential air pollution issues. Going through the Maps SDK documentation it only appears to have the ability to draw polylines which only appears to go someway toward achieving what I want. Any help or suggestions appreciated. Edit : I was looking at some 3rd party libraries but they all seem to be paid subscription (not really possible for a uni project) or appear to have disappeared [link] [comments] | ||
Detect app is launched from Super Clone Posted: 18 Feb 2021 01:55 AM PST Other Clone apps generates a new APK with different application ID but Super Clone launches the app inside itself 🤯 Any way that you guys know to detect is app is cloned using Super Clone? Thanks! [link] [comments] | ||
The better way of Error Handling In Android Posted: 17 Feb 2021 09:20 PM PST
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Custom intents for Android app actions, how long to deploy? Posted: 18 Feb 2021 03:16 AM PST I have implemented custom intents for my application as described here: https://developers.google.com/assistant/app/custom-intents I have published a release with this functionality to the Play store and 10 days ago I got this email: Congratulations, the App Actions integration for <app package> was approved, and is now in the process of being deployed! Does anyone have any clue as to how this "deployment" process works? All I know is that the actions are still not functional (when I test via Ok Google..). I have no idea if this long delay is typical or how/where I can check on the deployment status. In true Google style everything is very opaque and there is no support function that I can find to query this anywhere. Has anyone here been through this before and can advise how long deployment took, or if there is any way to get visibility of what is happening? [link] [comments] | ||
Pages must fill the whole ViewPager2 (use match_parent) Posted: 18 Feb 2021 12:45 AM PST another wording could be: "Viewgroup is matchParent(mp)/wrapContent(wc) child is mp/mp , what will be the exact rendering behavior? So This is a weird bug that i have encountered. after some searching around i was able to fix this but i am not sure if its a correct fix or not. So from what i can guess, a viewpager 2 needs to have a knowledge of children's height before hand to activate those swipe animations. thus it insists that its the height of children xml must be match parent. i previously used the following xml configurations: ``` //viewpager <androidx.viewpager2.widget.ViewPager2 android:id="@+id/vpListItems" android:layout_width="match_parent" android:layout_height="wrap_content" android:background="@color/white" app:layout_constraintTop_toBottomOf="@id/viewLine" /> ``` //viewpager child ``` <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="wrap_content"> </androidx.constraintlayout.widget.ConstraintLayout> ``` // recyclerview child ``` <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="wrap_content"> </androidx.constraintlayout.widget.ConstraintLayout> ``` and i got that crash(Pages must fill the whole ViewPager2 (use match_parent)). but once i used: ``` //viewpager child <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> // notice here </androidx.constraintlayout.widget.ConstraintLayout> ``` the crash got resolved. but now am unsure what is going to be the behavior for different pages? like say i have 4 pages in viewpager, each has a recyclerview and each receives say 5,10,3,and 4 points to render. what will be the final size of actual viewpager? is it going to wrap around for 4 points, 5 points or 10 points?? because there are other views surrounding the top and bottom of viewpager and this might push them out of screen, right? [link] [comments] | ||
Posted: 18 Feb 2021 12:20 AM PST
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Posted: 18 Feb 2021 12:07 AM PST Hi, I'm making a lockscreen app and the view is made using service. What I would like to know that if I show an interstitial ad in the following manner:
Will the following actions be in any policy violation? [link] [comments] | ||
Fast flipping between front and back cameras in Camera1 API? Posted: 17 Feb 2021 05:03 PM PST I am aware that Camera2 API allows access to both cameras however I am focused on reusing old retired phones as part of my sensor network project. My understanding is that for the older Camera1 API only one camera could be opened for use at a time and then would need to be released before making use of second (except on a limited range of models whose manufacturers had elected to provide additional capabilities) which I presume comes with a consider amount of time overhead - is there any way around this in order to be able able to flip between the two cameras on legacy devices? I'm looking to achieve at least 10FPS on each camera in order to do visual odometry. [link] [comments] | ||
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Posted: 17 Feb 2021 05:06 PM PST
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How slow is Android Studio Navigation Editor for you? Posted: 17 Feb 2021 11:47 AM PST Navigation Editor looks like a nice tool until I start using it. [link] [comments] | ||
bug-squash and project-code completion interview rounds Posted: 17 Feb 2021 07:06 PM PST just begun full-loops for senior and staff android roles with some no-name startups. i don't fix 1 bug in 1 hour in familiar code-base with familiar and detailed steps to replicate at current work-place. most of these bug-squash interviews are expecting me the result is an obvious rejection, i am not adequately hands-on code-crunching 'senior engineer' unsuited for the role ? i am in a 30% coding and 70% meetings kind of a role. every senior android interview role appears to only test for 200% code-crunching skills ? [link] [comments] | ||
At what stage of your project do you setup CI? Posted: 17 Feb 2021 12:48 PM PST
also do you get push back from your manager to not spend time setting up CI? [link] [comments] |
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