Android Dev - How does your CI/CD workflow look like? |
- How does your CI/CD workflow look like?
- Anyone with porting apps experience? I need some info.
- Making An MMORPG Platformer (Like Mario)
- Is this even possible without bots? - this app is a 1:1 stickman Hook clone not published through by a published
- Android Studio with AMD chipset
- What’s your favorite language for Android app development.
- Urgent advice needed. When is it better to use SQLite and when to use FireBase?
- Is It Safe to Own Used or Refurbished Phones? Here Are The Things You Should Know!
- Video Walkie Talkie
- Glad to share that my library 'TextWriter' crossed 100 stars ⭐ on Github. Thanks a lot to everyone
- Are there some open source Kotlin based Material Design 2 apps that I can go through to learn how to implement material theme in android apps?
How does your CI/CD workflow look like? Posted: 26 Jul 2020 02:35 AM PDT While this is the workflow we follow I am interested to know how does your workflow looks and any feedback on the above workflow. Whether you are working for a services company, a start-up, or an indie developer, we can share our workflow here. I'll start with mine: develop branch: Whenever a feature branch PR raised to be merged in currently active development branch, we run tests to check if all test cases are passing and code coverage to check via jacoco to ensure our test code coverage does not go below 70%. pre-master branch: We run a 2-week sprint and after every 2 weeks, we send a build to the client to see the work we have done till yet and give feedback. master/main branch: The code in pre-master branch is merged into the master to push build live to Play store. (Production flavor) note: All the above-mentioned branches are protected i.e no one can push directly to them, it has to be done via PR. While this is the workflow we follow I am interested to know how does your workflow looks like and any feedback on the above workflow. [link] [comments] | ||
Anyone with porting apps experience? I need some info. Posted: 26 Jul 2020 06:47 AM PDT | ||
Making An MMORPG Platformer (Like Mario) Posted: 26 Jul 2020 02:56 AM PDT Hello! I've made plenty of games before and have been burned out from my web-dev job. I started to mess around in Unity again, going back to my roots, and started falling in love with coding again. I'm hoping to start a big project that will keep me pre-occupied when I don't wanna hang out with people (my girlfriend because I don't have many friends). TMI SORRY I've seen a large amount of MMO released for android and iOS. UNITY is great BUT they are planning on depreciating their current MMO solution and I'm wondering what all these games in the android store are built on. Any ideas? I'm wondering if it is GameMaker Studio , Unity, or UnRealEngine. I want to be pre-occupied but I want it to go smoothly, so I actually have a finished product and not just another one of the many games I've started and abandoned (It makes me feel like that dad that went to go get cigarettes). ADVICE APPRECIATED!! Also my game idea isn't anything special but if it's finished I think it will at least be fun and funny - til it isn't. :) It will be physics based (platformer 2d sidescroller) with projectiles. Edit: In case no one answers, I'll post a bit of what I'm finding here for future search queries. - https://improbable.io/blog/spatialos-mobile-pre-alpha -uMMORPG is not good for anyone making a platform game because it doesn't use gravity. It uses navmesh. It's great if you are doing zelda style games, based on what I'm seeing. - Because Unity is the best at 2D games, and I'm very familiar with it, going to make it using that. I'm going to use SpatialOS and have them host it for me. I'm not 100% sure how it is going to work but it looks very promising at first glance and it appears that many indie studios have used it. Here is a link to their documentation for anyone who is interested. https://documentation.improbable.io/gdk-for-unity/docs/setup-and-dependencies comments and advice appreciated still, even though I'm pretty sure this is the path I'm going to take. Now I need sleep. I still get crazy on weekends and don't sleep til, apparently about 7:33am [link] [comments] | ||
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Android Studio with AMD chipset Posted: 26 Jul 2020 06:19 AM PDT Has anyone run into any issues with utilising the inbuilt emulator on AS with any AMD A-series processors? I thought it may be a Windows-specific problem with Hyper-V but even after compiling and trying to test emulation on my Linux machine with an A9 CPU I'm still seeing major problems. Has anyone come across this before? Switch to Intel entirely? [link] [comments] | ||
What’s your favorite language for Android app development. Posted: 26 Jul 2020 05:14 AM PDT Am kind of stuck in choosing my next programming language. For those of you who've had the chance to explore the different language options to develop android apps. From your experience, which have you found to be the best for you and why? [link] [comments] | ||
Urgent advice needed. When is it better to use SQLite and when to use FireBase? Posted: 26 Jul 2020 04:06 AM PDT My only experience with databases so far is postgres but I need to make an app in 3 weeks that requires a database. The database would mostly handle text and I would need it to have String questions stored in it and I also would need the app to write to the database on user performance (to keep it simple, it will be a quiz app of sorts). In case it makes any difference, I am using Java, not Kotlin. *This is general and should not be indicated as a "help me" post as indicated by the rules. I urgently need advice for this matter. If for whatever reason a mod sees it as unacceptable, please direct me to where I can ask this. [link] [comments] | ||
Is It Safe to Own Used or Refurbished Phones? Here Are The Things You Should Know! Posted: 26 Jul 2020 06:56 AM PDT
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Posted: 25 Jul 2020 10:14 PM PDT How hard would it be to develop a video walkie talkie app, like Marco Polo or Glide? [link] [comments] | ||
Glad to share that my library 'TextWriter' crossed 100 stars ⭐ on Github. Thanks a lot to everyone Posted: 26 Jul 2020 03:02 AM PDT
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Posted: 25 Jul 2020 12:19 PM PDT For background, I am a new developer, started learning 2 months ago. I haven't done programming before (but I have done some basic HTML/XML/CSS stuff) and Kotlin is my first programming language that I actually know. I remember reading an article that had a list of apps that the author suggested in the article to go through to learn how to design material design 2 based apps. I always bookmark every article I like but it seems like I missed this one. So I was wondering if you guys know of some cool open source basic (not too complex or I would be stuck in trying to understand the other things in the app that I have no clue of as a beginner and would not be able to pay attention to what I really care about) that are based on Material Design 2 and Kotlin. I would really appreciate it, thanks. [link] [comments] |
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